Local forecast
Tizen's Test Server
Online 204.111.39.122:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:04 UKFri 2 Oct, 00:04 UTC · 28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Tizen's Test Server?
Its average over the last 48 hours was 57 server fps, and it never dropped below 37. Buildings, deployables and all else in the world took the entity count to a peak of 203,739. Memory use reached 4,884 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Tizen's Test Server, and is it online now?
You will find Tizen's Test Server online at the moment. The uptime it reports puts the last restart about 7 days ago. It was up for 143 of 168 hours across the last 7 full days, 85% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Tizen's Test Server based in?
No region is published by Tizen's Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 204.111.39.122:28015 is its address.
What version of Rust is running on Tizen's Test Server?
Rust network protocol 2635 and build 168909 on Windows is what Tizen's Test Server runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on Tizen's Test Server?
For the game's server browser, Tizen's Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1000 (Max players): 1,000 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; sc1 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Tizen's Test Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Tizen's Test Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on Tizen's Test Server?
The game generates the map on Tizen's Test Server, procedural, size 6,000, seed 1234. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Tizen's Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Tizen's Test Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Tizen's Test Server wipe?
The record of Tizen's Test Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days.
What happens on Tizen's Test Server when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 20 hours in.
Population
Is Tizen's Test Server busy or quiet?
Tizen's Test Server is carrying 0 players at the moment, out of 1,000 slots. Over seven days to now, 0 players on average.
How does Tizen's Test Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Tizen's Test Server at #15,262, in the top 69% of ranked servers.
Join the server
How do you get into Tizen's Test Server?
Enter client.connect 204.111.39.122:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.