Local forecast
POOPOOLOOPOO
Online 207.174.104.89:21001 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does POOPOOLOOPOO run?
Across the last 48 hours the average was 145 server fps, with a floor of 119. At its peak the world had 47,419 entities, counting buildings, deployables and the rest. The peak memory draw was 2,669 MB. Lag is what players call it when fps is low and entities are piling up.
Is POOPOOLOOPOO online at the moment, and how consistent is its uptime?
Right now POOPOOLOOPOO is up and running. Going by its reported uptime, the last restart was about 8 days 16 hours ago. It was up for 151 of 168 hours across the last 7 full days, 90% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.
In which location does POOPOOLOOPOO sit?
There is no published region for POOPOOLOOPOO. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 207.174.104.89:21001.
What version of Rust is running on POOPOOLOOPOO?
Rust network protocol 2634 and build 167781 on Linux is what POOPOOLOOPOO runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do POOPOOLOOPOO's tags tell you?
The server browser reads these tags from POOPOOLOOPOO: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry POOPOOLOOPOO?
These Rust Wipe Stats lists include POOPOOLOOPOO: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is POOPOOLOOPOO on?
The game generates the map on POOPOOLOOPOO, procedural, size 3,000, seed 1. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on POOPOOLOOPOO?
The name of POOPOOLOOPOO says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does POOPOOLOOPOO wipe?
The record of POOPOOLOOPOO's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 6 hours is how long the current world has been running.
Population history
How many players does POOPOOLOOPOO hold?
Out of 10 slots, POOPOOLOOPOO has 0 filled right now. The average for the past week is 0 players.
Where does POOPOOLOOPOO sit in the rankings?
The last seven days of player hours rank POOPOOLOOPOO at #15,338, in the top 69% of ranked servers.
Join the server
How do you get into POOPOOLOOPOO?
Open the console in Rust with F1, then type client.connect 207.174.104.89:21001 to join. On this page, Launch Rust does the same through Steam.