Local forecast
Terabit.io
Online 207.174.41.154:28015 checked 3h ago
Current conditions
observed 3h agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #8,308
- top 38%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:12 UKThu 22 Oct, 21:12 UTC · 5d ago | 1 | – | running | 0 |
| Fri 16 Oct, 00:39 UKThu 15 Oct, 23:39 UTC · 12d ago | 1 | halved by day 2 | 6.9 days | 0 |
| Fri 9 Oct, 21:07 UKFri 9 Oct, 20:07 UTC · 19d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 22:06 UK FWThu 1 Oct, 21:06 UTC · 26d ago | 0 | – | 8 days | 0 |
| Thu 24 Sep, 22:06 UKThu 24 Sep, 21:06 UTC · 33d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 18 Sep, 03:56 UKFri 18 Sep, 02:56 UTC · 40d ago | 1 | halved by day 2 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Terabit.io run?
Across the last 48 hours the average was 204 server fps, with a floor of 136. At its peak the world had 70,602 entities, counting buildings, deployables and the rest. Memory use reached 3,310 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Terabit.io online at the moment, and how consistent is its uptime?
You will find Terabit.io online at the moment. The uptime it reports puts the last restart about 5 days 18 hours ago. It was up for 159 of 168 hours across the last 7 full days, 95% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Terabit.io sit?
No region is published by Terabit.io. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 207.174.41.154:28015.
What Rust version is Terabit.io on?
Rust network protocol 2635 and build 168909 on Linux is what Terabit.io runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Terabit.io?
The server browser reads these tags from Terabit.io: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Terabit.io appear among the Rust Wipe Stats lists and filters?
Terabit.io appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is Terabit.io on?
Terabit.io runs a procedural map of size 3,500, seed 1330446348, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Terabit.io use, and what rules does it enforce?
The name of Terabit.io says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Terabit.io wipe?
No next wipe can be predicted for Terabit.io: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 5 days 22 hours is how long the current world has been running.
What should you expect from wipe day on Terabit.io?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 15 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Population history
Is Terabit.io busy or quiet?
Out of 40 slots, Terabit.io has 0 filled right now. Averaged over seven days: 0 players, peaking at 2. At 14:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does Terabit.io sit in the rankings?
Ranked #8,308 on seven-day player hours, Terabit.io is in the top 38% of all ranked servers.
Getting in
What do you do to join Terabit.io?
Two ways in: press F1 and enter client.connect 207.174.41.154:28015, or join from this page with Launch Rust, which opens Steam and connects you.