Local forecast
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Online 208.115.217.131:28080 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,426
- top 29%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:08 UKFri 16 Oct, 10:08 UTC · 13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:51 UK FWThu 1 Oct, 22:51 UTC · 27d ago | 2 | halved by day 5 | 14.5 days | 0 |
| Thu 17 Sep, 22:23 UKThu 17 Sep, 21:23 UTC · 41d ago | 2 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hold a steady performance?
Server fps averaged 90 in the last 48 hours; the lowest was 75. The world held as many as 128,707 entities, buildings and deployables included. The peak memory draw was 3,393 MB. Players feel lag when fps drops and the entity count climbs.
Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online at the moment, and how consistent is its uptime?
You will find Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online at the moment. Going by its reported uptime, the last restart was about 47 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run from?
No region is published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 208.115.217.131:28080.
What version of Rust is running on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Rust network protocol 2635 and build 168909 on Windows is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base's tags tell you?
These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base are: 2x Rust servers: wipe days and hold, Modded Rust servers and Rust servers with zombies. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
Which map is in use on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The game generates the map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, procedural, size 4,500, seed 1969639430. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sets gather at 2x, according to its own name. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe times
On what schedule does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe?
No next wipe can be predicted for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 13 days 3 hours is how long the current world has been running.
What happens on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 13 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 5.
Population history
Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base busy or quiet?
The live count for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 2. At 01:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base compare with other Rust servers in the rankings?
Player hours over the past week put Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base at #6,426, inside the top 29% of all ranked servers.
How to join
What do you do to join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Two ways in: press F1 and enter client.connect 208.115.217.131:28080, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/Vkpn3UJsaW is its website.