Rust Wipe StatsWipe forecast
Now 36,954 players 11,621 servers 57 fresh wipes in 3 h

Local forecast

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Online 208.52.153.33:28079 checked 12m ago

monthly wipes vanillamoddedoxide

Current conditions

observed 12m ago
1 / 40
players now
Quiet H 6 · avg 1 7-day high and average

2% full

7-day average
1
peak 6
Rank
#3,209
top 14%
Last wipe
26d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 15h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 15h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UK FWThu 1 Oct, 17:50 UTC · 26d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
7/ 100
Art of Rust - Official dedicated art server groups of 20+ · monthly · 8 on average
6/ 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
12/ 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
5/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average
3/ 40
[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 3 on average
0/ 35

Quick answers

from the figures on this page

Server facts

How smoothly does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?

Across the last 48 hours the average was 30 server fps, with a floor of 30. The world held as many as 139,651 entities, buildings and deployables included. At most it drew 5,189 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, and is it online now?

You will find №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online at the moment. Going by its reported uptime, the last restart was about 14 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sit?

There is no published region for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 208.52.153.33:28079 is its address.

What Rust version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases on?

Rust network protocol 2635 and build 168909 on Linux is what №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

For the game's server browser, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^r (Roleplay): This is a roleplay server; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases are: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative, Rust roleplay servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases on?

A procedural map of size 4,250 with seed 1704574028, generated by the game, runs on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases use, and what rules does it enforce?

The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as build & creative, sandbox construction, gathering left out. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe days

Which days and times does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases schedule its wipes for?

The only wipe №[4] D2S WarZone PvE 1000 Zombies Raidable Bases takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days 8 hours. A monthly wipe schedule is set out in its tags.

What happens on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases when wipe day arrives?

At their busiest, its recent wipes averaged 10 players. 26 hours after the latest wipe, the crowd hit its peak.

Population history

Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases busy or quiet?

The live count for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: 1 players, with 40 slots in total. Averaged over seven days: 1 players, peaking at 6. Its busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.

What position does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hold among Rust servers?

Ranked #3,209 on seven-day player hours, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is in the top 14% of all ranked servers.

How to join

What do you do to join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Open the console in Rust with F1, then type client.connect 208.52.153.33:28079 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative Build what you like, with nothing to gather: a sandbox.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.