Rust Wipe StatsWipe forecast
Now 60,289 players 11,750 servers 126 fresh wipes in 3 h

Local forecast

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 13m ago

2x monthly wipes vanillamoddedoxide

Current conditions

observed 13m ago
0 / 60
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#4,264
top 19%
Last wipe
26d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 19h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 19h FW

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 19h. The force wipe · high confidence

8
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:28 UK FWThu 1 Oct, 19:28 UTC · 26d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

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AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
9/ 100
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RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
9/ 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
6/ 50
AlexRust X2 WIPE 23.10 EU · groups of 30+ · 2x · weekly · 5 on average
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UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average
5/ 40

Quick answers

from the figures on this page

About the server

Does №[6] D2S Apocalypse 2X-10X PvE Night Zombies hold a steady performance?

Across the last 48 hours the average was 30 server fps, with a floor of 29. At its peak the world had 100,786 entities, counting buildings, deployables and the rest. Memory use reached 3,745 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is №[6] D2S Apocalypse 2X-10X PvE Night Zombies, and is it online now?

You will find №[6] D2S Apocalypse 2X-10X PvE Night Zombies online at the moment. Its reported uptime shows a restart about 9 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run from?

There is no published region for №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 208.52.153.33:28099.

What Rust version is №[6] D2S Apocalypse 2X-10X PvE Night Zombies on?

On №[6] D2S Apocalypse 2X-10X PvE Night Zombies you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

What do №[6] D2S Apocalypse 2X-10X PvE Night Zombies's tags tell you?

The server browser reads these tags from №[6] D2S Apocalypse 2X-10X PvE Night Zombies: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): It holds 60 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^r (Roleplay): Roleplay is the point of this server; ^c (Creative): No gathering is needed; build freely in this sandbox; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies appear among the Rust Wipe Stats lists and filters?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust build and creative servers, Rust servers tagged creative, Rust roleplay servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Rules and settings

What map is №[6] D2S Apocalypse 2X-10X PvE Night Zombies on?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies runs a procedural map of size 4,000, seed 1043041674, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Its name carries the gather figure: 2x on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Groups fall back to the game's default of 8 players. build & creative is the game mode, sandbox construction, gathering left out. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe schedule

Which days and times does №[6] D2S Apocalypse 2X-10X PvE Night Zombies schedule its wipes for?

The only wipe №[6] D2S Apocalypse 2X-10X PvE Night Zombies takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days 3 hours. Its tags carry a monthly wipe schedule.

What happens on №[6] D2S Apocalypse 2X-10X PvE Night Zombies when wipe day arrives?

Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its high 23 hours in.

Population

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies busy or quiet?

The live count for №[6] D2S Apocalypse 2X-10X PvE Night Zombies: 0 players, with 60 slots in total. Across the past week it peaked at 4 and averaged 0 players. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit in the rankings?

The last seven days of player hours rank №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,264, in the top 19% of ranked servers.

Join the server

What do you do to join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Two ways in: press F1 and enter client.connect 208.52.153.33:28099, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players It holds 60 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^c
Creative No gathering is needed; build freely in this sandbox.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.