Local forecast · NA
CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |
Offline NA 208.52.153.63:28022 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,903
- top 72% · #1537 in NA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:23 UK FWThu 1 Oct, 18:23 UTC · 27d ago | 6 | – | running | 0 |
| Mon 28 Sep, 11:43 UKMon 28 Sep, 10:43 UTC · 30d ago | 43 | halved by day 1 | 3.3 days | 0 |
| Mon 28 Sep, 03:22 UKMon 28 Sep, 02:22 UTC · 31d ago | 43 | – | 0.3 days | 11 |
| Wed 23 Sep, 13:34 UKWed 23 Sep, 12:34 UTC · 35d ago | 32 | held half | 4.6 days | 1 |
| Tue 22 Sep, 16:51 UKTue 22 Sep, 15:51 UTC · 36d ago | 33 | – | 0.9 days | 0 |
| Tue 22 Sep, 08:07 UKTue 22 Sep, 07:07 UTC · 36d ago | 33 | – | 0.4 days | 0 |
| Sat 19 Sep, 22:06 UKSat 19 Sep, 21:06 UTC · 39d ago | 27 | held half | 2.4 days | 0 |
| Sat 19 Sep, 00:35 UKFri 18 Sep, 23:35 UTC · 40d ago | 20 | – | 0.9 days | 0 |
| Fri 18 Sep, 12:59 UKFri 18 Sep, 11:59 UTC · 40d ago | 12 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, and is it online now?
CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is currently offline, with the last sighting 21 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | based in?
In North America is where CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 208.52.153.63:28022.
What Rust version is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | on?
On CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | you will find Rust network protocol 2634 and build 166494, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |'s tags tell you?
These are the tags CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1000 (Max players): It holds 1,000 players; ts1000 (Group limit): You can have up to 1000 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP: loot is supplied; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America; sc1 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?
CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?
The game generates the map on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, procedural, size 1,000, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named ATLAS MINI-GAMES.
Which settings and rules are in force on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?
Gather rate is not given in the name for CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |. You can have 1000 players in a group. It plays as minigames & battle royale, arenas, parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | wipe?
There is no next wipe to predict, because CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 27 days 12 hours is how long the current world has been running.
What should you expect from wipe day on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?
At their busiest, its recent wipes averaged 31 players. The crowd on the latest wipe reached its high 39 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Player counts
How many players does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | hold?
CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is offline at the moment; the last sighting was 21 days 10 hours ago.
What position does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | hold among Rust servers?
Seven-day player hours place CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | at #15,903, inside the top 72% of ranked servers and at #1,537 in North America.
Join the server
How do you get into CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?
Two ways in: press F1 and enter client.connect 208.52.153.63:28022, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/clanscrims.
