Local forecast
WSKIN by SHAFT
Online 212.22.93.118:28014 checked 16m ago
Current conditions
observed 16m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #4,945
- top 22%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:52 UK FWThu 1 Oct, 19:52 UTC · 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does WSKIN by SHAFT hold a steady performance?
Server fps averaged 65 in the last 48 hours; the lowest was 57. The world held as many as 42,366 entities, buildings and deployables included. At most it drew 1,796 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is WSKIN by SHAFT, and is it online now?
As of now, WSKIN by SHAFT is online. Its reported uptime shows a restart about 21 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does WSKIN by SHAFT sit?
No region is published by WSKIN by SHAFT. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 212.22.93.118:28014 is its address.
What Rust version is WSKIN by SHAFT on?
On WSKIN by SHAFT you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do WSKIN by SHAFT's tags tell you?
The server browser reads these tags from WSKIN by SHAFT: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^c (Creative): No gathering is needed; build freely in this sandbox; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry WSKIN by SHAFT?
The Rust Wipe Stats lists that include WSKIN by SHAFT are: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is WSKIN by SHAFT on?
WSKIN by SHAFT runs a procedural map of size 3,000, seed 338530235, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on WSKIN by SHAFT?
The name of WSKIN by SHAFT says nothing about gather rate. The default of 8 players is the group limit here. This server runs build & creative, no gathering: just sandbox building. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does WSKIN by SHAFT schedule its wipes for?
WSKIN by SHAFT wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 7 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on WSKIN by SHAFT?
At their busiest, its recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does WSKIN by SHAFT hold?
The live count for WSKIN by SHAFT: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 4. At 06:00 UTC it was busiest over the past 48 hours, averaging 2 players.
What position does WSKIN by SHAFT hold among Rust servers?
Ranked #4,945 on seven-day player hours, WSKIN by SHAFT is in the top 22% of all ranked servers.
Getting in
What do you do to join WSKIN by SHAFT?
Two ways in: press F1 and enter client.connect 212.22.93.118:28014, or join from this page with Launch Rust, which opens Steam and connects you. https://connect.shaft.skin/ is its website.