Local forecast
FunDev Coming Soon...
Online 212.22.93.98:28054 checked 5m ago
Current conditions
observed 5m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,092
- top 63%
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 8d 8h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 8h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 8h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 8h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 8h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:54 UKTue 13 Oct, 18:54 UTC · 14d ago | 1 | – | running | 1 |
| Mon 5 Oct, 18:54 UKMon 5 Oct, 17:54 UTC · 22d ago | 1 | halved by day 1 | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does FunDev Coming Soon... run?
Across the last 48 hours the average was 64 server fps, with a floor of 28. Buildings, deployables and all else in the world took the entity count to a peak of 8,221. At most it drew 1,983 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is FunDev Coming Soon... online at the moment, and how consistent is its uptime?
Right now FunDev Coming Soon... is up and running. The uptime it reports puts the last restart about 14 days 14 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 5 October 2026.
Where does FunDev Coming Soon... run from?
For FunDev Coming Soon..., no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 212.22.93.98:28054 is its address.
What version of Rust is running on FunDev Coming Soon...?
On FunDev Coming Soon... you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on FunDev Coming Soon...?
These are the tags FunDev Coming Soon... publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does FunDev Coming Soon... appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include FunDev Coming Soon... are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is FunDev Coming Soon... on?
FunDev Coming Soon... runs a procedural map of size 1,600, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on FunDev Coming Soon...?
The name of FunDev Coming Soon... says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
Which days and times does FunDev Coming Soon... schedule its wipes for?
Once a month is all FunDev Coming Soon... wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 15 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on FunDev Coming Soon...?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Player counts
What sort of population does FunDev Coming Soon... carry?
The live count for FunDev Coming Soon...: 0 players, with 10 slots in total. Averaged over seven days: 0 players, peaking at 1.
What position does FunDev Coming Soon... hold among Rust servers?
The last seven days of player hours rank FunDev Coming Soon... at #14,092, in the top 63% of ranked servers.
How to join
How do you get into FunDev Coming Soon...?
Enter client.connect 212.22.93.98:28054 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.