Local forecast · EU
RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.139:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,111
- top 71% · #2554 in EU
- Last wipe
- 37d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 6h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 6h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is RustMods.win | Classic x2 Monthly | TEST, and is it online now?
Right now RustMods.win | Classic x2 Monthly | TEST is down; the last sighting was 34 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 24 September 2026.
Where does RustMods.win | Classic x2 Monthly | TEST run from?
With its EU tag, RustMods.win | Classic x2 Monthly | TEST lists itself in Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.3.194.139:28015.
What version of Rust is running on RustMods.win | Classic x2 Monthly | TEST?
On RustMods.win | Classic x2 Monthly | TEST you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on RustMods.win | Classic x2 Monthly | TEST?
The server browser reads these tags from RustMods.win | Classic x2 Monthly | TEST: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustMods.win | Classic x2 Monthly | TEST appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RustMods.win | Classic x2 Monthly | TEST: 2x Rust servers: wipe days and hold, Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which map is in use on RustMods.win | Classic x2 Monthly | TEST?
A procedural map, generated by the game, runs on RustMods.win | Classic x2 Monthly | TEST.
What settings does RustMods.win | Classic x2 Monthly | TEST use, and what rules does it enforce?
RustMods.win | Classic x2 Monthly | TEST sets gather at 2x, according to its own name. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does RustMods.win | Classic x2 Monthly | TEST schedule its wipes for?
The next wipe on RustMods.win | Classic x2 Monthly | TEST is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 37 days 12 hours. A monthly wipe schedule is set out in its tags.
Population
What sort of population does RustMods.win | Classic x2 Monthly | TEST carry?
At this moment RustMods.win | Classic x2 Monthly | TEST is down, having last been seen 34 days 12 hours ago.
How does RustMods.win | Classic x2 Monthly | TEST compare with other Rust servers in the rankings?
Player hours over the last seven days rank RustMods.win | Classic x2 Monthly | TEST at #16,111, top 71% overall and #2,554 in Europe.
Getting in
What do you do to join RustMods.win | Classic x2 Monthly | TEST?
Two ways in: press F1 and enter client.connect 212.3.194.139:28015, or join from this page with Launch Rust, which opens Steam and connects you.