Local forecast · EU
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
Online EU 212.4.138.244:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 1
- peak 3
- Rank
- #3,788
- top 17% · #1391 in EU
- Last wipe
- 34m ago
- weekly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
- Thu 12 Nov 19:18 UK · 19:18 UTC 13d 23h
- Thu 19 Nov 19:18 UK · 19:18 UTC 20d 23h
- Thu 26 Nov 19:18 UK · 19:18 UTC 27d 23h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
- Thu 10 Dec 19:18 UK · 19:18 UTC 41d 23h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:18 UKThu 29 Oct, 19:18 UTC · 34m ago | – | – | running | 0 |
| Thu 22 Oct, 19:18 UKThu 22 Oct, 18:18 UTC · 7d ago | 3 | – | – | 0 |
| Thu 15 Oct, 19:18 UKThu 15 Oct, 18:18 UTC · 14d ago | 3 | halved by day 6 | 7 days | 1 |
| Thu 8 Oct, 19:18 UKThu 8 Oct, 18:18 UTC · 21d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 18:44 UK FWThu 1 Oct, 17:44 UTC · 28d ago | 4 | held half | 7 days | 3 |
| Thu 24 Sep, 19:18 UKThu 24 Sep, 18:18 UTC · 35d ago | 3 | held half | 7 days | 2 |
| Thu 17 Sep, 19:18 UKThu 17 Sep, 18:18 UTC · 42d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hold a steady performance?
Across the last 48 hours the average was 50 server fps, with a floor of 48. Buildings, deployables and all else in the world took the entity count to a peak of 113,311. Memory use reached 3,908 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE online at the moment, and how consistent is its uptime?
You will find DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE online at the moment. Its reported uptime shows a restart about 15 hours ago. It was up for 154 of 168 hours across the last 7 full days, 92% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE sit?
In Europe is where DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 212.4.138.244:28015.
What version of Rust is running on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Rust network protocol 2635 and build 168909 on Linux is what DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE's tags tell you?
The server browser reads these tags from DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes come once a week here; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE appears in the following Rust Wipe Stats lists: 5x Rust servers: wipe and player forecast, Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 5x.
Settings and rules
What map is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE on?
A procedural map of size 4,250 with seed 1337, generated by the game, runs on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE use, and what rules does it enforce?
The name gives 5x gather for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE wipe?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs a every Thursday at 19:18 UTC wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 34 minutes. The tags state that it wipes every week.
What happens on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE when wipe day arrives?
The average peak across its recent wipes was 3 players. 2 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 80% of its recent wipes. When it did not hold, the crowd dropped under half by day 6.
Population history
What sort of population does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE carry?
The live count for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: 0 players, with 100 slots in total. The seven-day average is 1 players, with a peak of 3. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
How does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE compare with other Rust servers in the rankings?
Player hours over the last seven days rank DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at #3,788, top 17% overall and #1,391 in Europe.
How to join
What steps let you join DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Open the console in Rust with F1, then type client.connect 212.4.138.244:28015 to join. On this page, Launch Rust does the same through Steam. https://dzrust.eu/ is its website.
