Local forecast
Testserver
Offline 213.136.87.44:29015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 70%
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Testserver online at the moment, and how consistent is its uptime?
Testserver is currently offline, with the last sighting 42 days 5 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Testserver based in?
For Testserver, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 213.136.87.44:29015.
What version of Rust is running on Testserver?
On Testserver you will find Rust network protocol 2633 and build 164530, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Testserver?
These are the tags Testserver publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp51 (Max players): It holds 51 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^q (Premium): You need Rust premium status for entry; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Testserver appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Testserver: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is Testserver on?
A procedural map of size 3,500 with seed 2147483647, generated by the game, runs on Testserver. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Testserver use, and what rules does it enforce?
The name of Testserver says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. You need Rust premium status for entry. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Testserver schedule its wipes for?
The next wipe on Testserver is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 55 days is how long the current world has been running. Its tags carry a monthly wipe schedule.
Population history
What sort of population does Testserver carry?
At this moment Testserver is down, having last been seen 42 days 5 hours ago.
What position does Testserver hold among Rust servers?
Player hours over the past week put Testserver at #15,478, inside the top 70% of all ranked servers.
Join the server
What do you do to join Testserver?
Enter client.connect 213.136.87.44:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You need Rust premium status for entry.
