Local forecast
WorldHosts Server
Online 213.152.43.100:28115 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,687
- top 44%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:56 UKSun 11 Oct, 04:56 UTC · 17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on WorldHosts Server?
Its average over the last 48 hours was 20 server fps, and it never dropped below 9. The world held as many as 48,133 entities, buildings and deployables included. Memory use reached 1,792 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is WorldHosts Server online at the moment, and how consistent is its uptime?
Right now WorldHosts Server is up and running. Going by its reported uptime, the last restart was about 19 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does WorldHosts Server run from?
No region is published by WorldHosts Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 213.152.43.100:28115.
What Rust version is WorldHosts Server on?
Rust network protocol 2635 and build 168909 on Linux is what WorldHosts Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on WorldHosts Server?
For the game's server browser, WorldHosts Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry WorldHosts Server?
These Rust Wipe Stats lists include WorldHosts Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is WorldHosts Server on?
WorldHosts Server runs a procedural map of size 3,000, made by the game.
What settings does WorldHosts Server use, and what rules does it enforce?
The name of WorldHosts Server says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does WorldHosts Server wipe?
The record of WorldHosts Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 17 days 14 hours is how long the current world has been running.
What should you expect from wipe day on WorldHosts Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 38 hours in.
Population
How many players does WorldHosts Server hold?
The live count for WorldHosts Server: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players.
Where does WorldHosts Server sit in the rankings?
Player hours over the past week put WorldHosts Server at #9,687, inside the top 44% of all ranked servers.
How to join
What steps let you join WorldHosts Server?
Two ways in: press F1 and enter client.connect 213.152.43.100:28115, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://worldhosts.fun.
