Local forecast
4Netplayers Rust Server MN
Offline 213.202.205.29:24000 checked 23d ago
Current conditions
observed 23d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,966
- top 71%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:35 UKFri 2 Oct, 03:35 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is 4Netplayers Rust Server MN online at the moment, and how consistent is its uptime?
4Netplayers Rust Server MN is currently offline, with the last sighting 23 days 17 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does 4Netplayers Rust Server MN sit?
No region is published by 4Netplayers Rust Server MN. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 213.202.205.29:24000.
What Rust version is 4Netplayers Rust Server MN on?
On 4Netplayers Rust Server MN you will find Rust network protocol 2634 and build 166494, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on 4Netplayers Rust Server MN?
For the game's server browser, 4Netplayers Rust Server MN publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server MN?
The Rust Wipe Stats lists that include 4Netplayers Rust Server MN are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on 4Netplayers Rust Server MN?
4Netplayers Rust Server MN runs a procedural map of size 6,000, seed 1234567890, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 4Netplayers Rust Server MN?
Gather rate is not given in the name for 4Netplayers Rust Server MN. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe schedule
On what schedule does 4Netplayers Rust Server MN wipe?
Too few wipes on 4Netplayers Rust Server MN are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 8 hours.
What happens on 4Netplayers Rust Server MN when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does 4Netplayers Rust Server MN carry?
4Netplayers Rust Server MN is offline at the moment; the last sighting was 23 days 17 hours ago.
What position does 4Netplayers Rust Server MN hold among Rust servers?
Player hours over the past week put 4Netplayers Rust Server MN at #15,966, inside the top 71% of all ranked servers.
Getting in
How do you get into 4Netplayers Rust Server MN?
Enter client.connect 213.202.205.29:24000 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.