Rust Wipe StatsWipe forecast
Now 80,135 players 11,826 servers 265 fresh wipes in 3 h

Local forecast

TJs 4Netplayers Rust Server

Offline 213.202.205.4:20700 checked 24d ago

moddedoxidepve

Current conditions

observed 24d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
126/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
229/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
34/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
95/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
25/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
57/ 100

Quick answers

from the figures on this page

About the server

How reliable is TJs 4Netplayers Rust Server, and is it online now?

Last seen 24 days 20 hours ago, TJs 4Netplayers Rust Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 3 October 2026.

In which location does TJs 4Netplayers Rust Server sit?

There is no published region for TJs 4Netplayers Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 213.202.205.4:20700.

What version of Rust is running on TJs 4Netplayers Rust Server?

On TJs 4Netplayers Rust Server you will find Rust network protocol 2634 and build 166652, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do TJs 4Netplayers Rust Server's tags tell you?

These are the tags TJs 4Netplayers Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does TJs 4Netplayers Rust Server appear among the Rust Wipe Stats lists and filters?

TJs 4Netplayers Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is TJs 4Netplayers Rust Server on?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on TJs 4Netplayers Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on TJs 4Netplayers Rust Server?

The name of TJs 4Netplayers Rust Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does TJs 4Netplayers Rust Server wipe?

The record of TJs 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 23 hours.

Population history

How many players does TJs 4Netplayers Rust Server hold?

TJs 4Netplayers Rust Server is offline at the moment; the last sighting was 24 days 20 hours ago.

Where does TJs 4Netplayers Rust Server sit in the rankings?

Player hours over the past week put TJs 4Netplayers Rust Server at #15,960, inside the top 71% of all ranked servers.

Getting in

What do you do to join TJs 4Netplayers Rust Server?

Enter client.connect 213.202.205.4:20700 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.