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Local forecast · EA

[Uz/Ru/Kz] #1 UzRust - Modded

Offline EA 213.230.109.15:28015 checked 6d ago

weekly wipes vanillamoddedoxide

Current conditions

observed 6d ago
0 / 100
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,967
top 49% · #461 in EA
Last wipe
20d ago
weekly schedule
Next wipe
11h
Thu 29 Oct, 13:18 UK · 13:18 UTC

Next wipe

from its schedule tag

Thursday 29 October, 13:18 UK · 13:18 UTC

in 11h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Thu 29 Oct 13:18 UK · 13:18 UTC 11h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
  3. Thu 12 Nov 13:18 UK · 13:18 UTC 14d 11h
  4. Thu 19 Nov 13:18 UK · 13:18 UTC 21d 11h
  5. Thu 26 Nov 13:18 UK · 13:18 UTC 28d 11h
  6. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
  7. Thu 10 Dec 13:18 UK · 13:18 UTC 42d 11h

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 13:18 UK · 13:18 UTC, in 11h. Its weekly schedule tag · low confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:18 UKThu 8 Oct, 13:18 UTC · 20d ago 5 – running 0
Thu 1 Oct, 19:30 UK FWThu 1 Oct, 18:30 UTC · 27d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 14:15 UKThu 24 Sep, 13:15 UTC · 34d ago 7 held half 7.2 days 1
Thu 17 Sep, 14:44 UKThu 17 Sep, 13:44 UTC · 41d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

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30/ 100
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Quick answers

from the figures on this page

Server facts

Is [Uz/Ru/Kz] #1 UzRust - Modded online at the moment, and how consistent is its uptime?

Right now [Uz/Ru/Kz] #1 UzRust - Modded is down; the last sighting was 6 days 10 hours ago. In the last 7 full days it stayed up 16 of 168 hours, 10% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does [Uz/Ru/Kz] #1 UzRust - Modded sit?

In Asia is where [Uz/Ru/Kz] #1 UzRust - Modded lists itself, using its EA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 213.230.109.15:28015.

What Rust version is [Uz/Ru/Kz] #1 UzRust - Modded on?

Rust network protocol 2634 and build 167781 on Windows is what [Uz/Ru/Kz] #1 UzRust - Modded runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do [Uz/Ru/Kz] #1 UzRust - Modded's tags tell you?

For the game's server browser, [Uz/Ru/Kz] #1 UzRust - Modded publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): You will find it listed in East Asia. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

Which map is in use on [Uz/Ru/Kz] #1 UzRust - Modded?

The game generates the map on [Uz/Ru/Kz] #1 UzRust - Modded, procedural, size 3,500, seed 201110278. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [Uz/Ru/Kz] #1 UzRust - Modded?

The name of [Uz/Ru/Kz] #1 UzRust - Modded says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe schedule

When does [Uz/Ru/Kz] #1 UzRust - Modded wipe?

Too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Thursday 29 October at 13:18 UTC is when its next wipe is due. 20 days 11 hours is how long the current world has been running. The tags state that it wipes every week.

What should you expect from wipe day on [Uz/Ru/Kz] #1 UzRust - Modded?

Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 20 hours after the reset. Half the peak or more lasted to the next wipe in 33% of its recent wipes. When it did not hold, the crowd dropped under half by day 4.

Population

Is [Uz/Ru/Kz] #1 UzRust - Modded busy or quiet?

The last time [Uz/Ru/Kz] #1 UzRust - Modded was seen was 6 days 10 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does [Uz/Ru/Kz] #1 UzRust - Modded sit in the rankings?

Seven-day player hours place [Uz/Ru/Kz] #1 UzRust - Modded at #10,967, inside the top 49% of ranked servers and at #461 in Asia.

Join the server

What do you do to join [Uz/Ru/Kz] #1 UzRust - Modded?

Two ways in: press F1 and enter client.connect 213.230.109.15:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://uzrust.uz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EA
East Asia You will find it listed in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.