Local forecast
DeepSea Algorithm Test
Offline 213.34.226.146:28015 checked 33d ago
Current conditions
observed 33d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #14,087
- top 61%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is DeepSea Algorithm Test, and is it online now?
DeepSea Algorithm Test is currently offline, with the last sighting 33 days 5 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 25 September 2026 it was first recorded by Rust Wipe Stats.
Where does DeepSea Algorithm Test run from?
No region is published by DeepSea Algorithm Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 213.34.226.146:28015 is its address.
What version of Rust is running on DeepSea Algorithm Test?
On DeepSea Algorithm Test you will find Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on DeepSea Algorithm Test?
These are the tags DeepSea Algorithm Test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does DeepSea Algorithm Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include DeepSea Algorithm Test are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on DeepSea Algorithm Test?
The game generates the map on DeepSea Algorithm Test, a procedural one.
What settings does DeepSea Algorithm Test use, and what rules does it enforce?
Gather rate is not given in the name for DeepSea Algorithm Test. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does DeepSea Algorithm Test wipe?
Its rhythm cannot be read yet, as too few of DeepSea Algorithm Test's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 6 hours.
Player counts
Is DeepSea Algorithm Test busy or quiet?
At this moment DeepSea Algorithm Test is down, having last been seen 33 days 5 hours ago.
Where does DeepSea Algorithm Test sit in the rankings?
Ranked #14,087 on seven-day player hours, DeepSea Algorithm Test is in the top 61% of all ranked servers.
Join the server
How do you get into DeepSea Algorithm Test?
Open the console in Rust with F1, then type client.connect 213.34.226.146:28015 to join. On this page, Launch Rust does the same through Steam.