Local forecast
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree
Online 216.105.171.155:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #4,858
- top 22%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:12 UKSat 3 Oct, 03:12 UTC · 25d ago | 5 | – | running | 2 |
| Thu 1 Oct, 19:18 UK FWThu 1 Oct, 18:18 UTC · 27d ago | 5 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?
Its average over the last 48 hours was 95 server fps, and it never dropped below 64. At its peak the world had 113,504 entities, counting buildings, deployables and the rest. Memory use reached 3,111 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and is it online now?
You will find Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree online at the moment. The uptime it reports puts the last restart about 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run from?
No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 216.105.171.155:28015.
What Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?
Rust network protocol 2635 and build 168909 on Windows is what Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree's tags tell you?
These are the tags Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30; ts10 (Group limit): You can have up to 10 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree are: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
What map is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?
A procedural map of size 4,000 with seed 170709633, generated by the game, runs on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree use, and what rules does it enforce?
Its name carries the gather figure: 2x on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. The limit on groups is 10 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree schedule its wipes for?
The record of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 20 hours.
What should you expect from wipe day on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Its recent wipes drew an average peak of 5 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree carry?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is carrying 0 players at the moment, out of 30 slots. Averaged over seven days: 0 players, peaking at 4. The last 48 hours peak at 03:00 UTC, when the average was 2 players.
What position does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree hold among Rust servers?
The last seven days of player hours rank Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree at #4,858, in the top 22% of ranked servers.
How to join
How do you get into Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Open the console in Rust with F1, then type client.connect 216.105.171.155:28015 to join. On this page, Launch Rust does the same through Steam.