Local forecast
Ray and Tina
Offline 216.105.171.156:28015 checked 24d ago
Current conditions
observed 24d agoplayers now
7% full
- 7-day average
- 0
- peak –
- Rank
- #12,796
- top 57%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:59 UKSun 4 Oct, 02:59 UTC · 25d ago | 2 | – | running | 2 |
| Fri 2 Oct, 01:26 UKFri 2 Oct, 00:26 UTC · 27d ago | 2 | held half | 2.1 days | 0 |
| Mon 28 Sep, 00:02 UKSun 27 Sep, 23:02 UTC · 31d ago | 2 | held half | 4.1 days | 0 |
| Sun 20 Sep, 20:28 UKSun 20 Sep, 19:28 UTC · 38d ago | 2 | held half | 7.1 days | 0 |
| Wed 16 Sep, 19:16 UKWed 16 Sep, 18:16 UTC · 42d ago | 2 | halved by day 3 | 4.1 days | 2 |
| Tue 15 Sep, 02:54 UKTue 15 Sep, 01:54 UTC · 44d ago | 3 | – | 1.7 days | 0 |
| Mon 14 Sep, 01:17 UKMon 14 Sep, 00:17 UTC · 45d ago | 3 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Ray and Tina online at the moment, and how consistent is its uptime?
Right now Ray and Tina is down; the last sighting was 24 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Ray and Tina based in?
There is no published region for Ray and Tina. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 216.105.171.156:28015.
What Rust version is Ray and Tina on?
Rust network protocol 2634 and build 166494 on Windows is what Ray and Tina runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on Ray and Tina?
These are the tags Ray and Tina publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Ray and Tina?
These Rust Wipe Stats lists include Ray and Tina: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on Ray and Tina?
The game generates the map on Ray and Tina, procedural, size 2,850, seed 115612. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Ray and Tina use, and what rules does it enforce?
No gather rate appears in the name Ray and Tina. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Ray and Tina schedule its wipes for?
No next wipe can be predicted for Ray and Tina: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 8 hours.
What should you expect from wipe day on Ray and Tina?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 75% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.
Population
Is Ray and Tina busy or quiet?
The last time Ray and Tina was seen was 24 days 11 hours ago; it is offline right now.
What position does Ray and Tina hold among Rust servers?
The last seven days of player hours rank Ray and Tina at #12,796, in the top 57% of ranked servers.
How to join
How do you get into Ray and Tina?
Enter client.connect 216.105.171.156:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.