Rust Wipe StatsWipe forecast
Now 63,000 players 11,748 servers 200 fresh wipes in 3 h

Local forecast

Ray and Tina

Offline 216.105.171.156:28015 checked 24d ago

Current conditions

observed 24d ago
2 / 30
players now
Offline H – · avg 0 7-day high and average

7% full

7-day average
0
peak –
Rank
#12,796
top 57%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:59 UKSun 4 Oct, 02:59 UTC · 25d ago 2 – running 2
Fri 2 Oct, 01:26 UKFri 2 Oct, 00:26 UTC · 27d ago 2 held half 2.1 days 0
Mon 28 Sep, 00:02 UKSun 27 Sep, 23:02 UTC · 31d ago 2 held half 4.1 days 0
Sun 20 Sep, 20:28 UKSun 20 Sep, 19:28 UTC · 38d ago 2 held half 7.1 days 0
Wed 16 Sep, 19:16 UKWed 16 Sep, 18:16 UTC · 42d ago 2 halved by day 3 4.1 days 2
Tue 15 Sep, 02:54 UKTue 15 Sep, 01:54 UTC · 44d ago 3 – 1.7 days 0
Mon 14 Sep, 01:17 UKMon 14 Sep, 00:17 UTC · 45d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
463/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
409/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200

Quick answers

from the figures on this page

Server details

Is Ray and Tina online at the moment, and how consistent is its uptime?

Right now Ray and Tina is down; the last sighting was 24 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Ray and Tina based in?

There is no published region for Ray and Tina. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 216.105.171.156:28015.

What Rust version is Ray and Tina on?

Rust network protocol 2634 and build 166494 on Windows is what Ray and Tina runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Ray and Tina?

These are the tags Ray and Tina publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Ray and Tina?

These Rust Wipe Stats lists include Ray and Tina: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on Ray and Tina?

The game generates the map on Ray and Tina, procedural, size 2,850, seed 115612. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Ray and Tina use, and what rules does it enforce?

No gather rate appears in the name Ray and Tina. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Ray and Tina schedule its wipes for?

No next wipe can be predicted for Ray and Tina: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 8 hours.

What should you expect from wipe day on Ray and Tina?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 75% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.

Population

Is Ray and Tina busy or quiet?

The last time Ray and Tina was seen was 24 days 11 hours ago; it is offline right now.

What position does Ray and Tina hold among Rust servers?

The last seven days of player hours rank Ray and Tina at #12,796, in the top 57% of ranked servers.

How to join

How do you get into Ray and Tina?

Enter client.connect 216.105.171.156:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp30
Max players Capacity: 30.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Game build: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.