Local forecast
Development Test Server
Offline 216.225.150.192:27020 checked 26d ago
Current conditions
observed 26d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,958
- top 70%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:13 UKFri 2 Oct, 22:13 UTC · 27d ago | 0 | – | running | 0 |
| Wed 23 Sep, 09:32 UKWed 23 Sep, 08:32 UTC · 36d ago | 1 | halved by day 1 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Development Test Server, and is it online now?
Last seen 26 days 22 hours ago, Development Test Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Development Test Server sit?
No region is published by Development Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 216.225.150.192:27020 is its address.
What Rust version is Development Test Server on?
On Development Test Server you will find Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Development Test Server?
These are the tags Development Test Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Development Test Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Development Test Server: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is Development Test Server on?
Development Test Server runs a procedural map of size 4,000, seed 560908955, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Development Test Server?
No gather rate appears in the name Development Test Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Development Test Server wipe?
The only wipe Development Test Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days. The tags state that it wipes once a month.
What happens on Development Test Server when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population
Is Development Test Server busy or quiet?
At this moment Development Test Server is down, having last been seen 26 days 22 hours ago.
What position does Development Test Server hold among Rust servers?
The last seven days of player hours rank Development Test Server at #15,958, in the top 70% of ranked servers.
Getting in
What do you do to join Development Test Server?
Enter client.connect 216.225.150.192:27020 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.