Local forecast
RustEZ Dev
Online 216.39.240.123:29013 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,264
- top 64%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:13 UKWed 21 Oct, 21:13 UTC · 7d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:24 UKSat 3 Oct, 06:24 UTC · 25d ago | 0 | – | 18.6 days | 0 |
| Thu 1 Oct, 14:58 UKThu 1 Oct, 13:58 UTC · 27d ago | 0 | – | 1.7 days | 0 |
| Mon 21 Sep, 22:00 UKMon 21 Sep, 21:00 UTC · 37d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does RustEZ Dev run?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 51,290 entities, counting buildings, deployables and the rest. Memory use reached 3,818 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is RustEZ Dev, and is it online now?
You will find RustEZ Dev online at the moment. Going by its reported uptime, the last restart was about 6 days 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does RustEZ Dev sit?
There is no published region for RustEZ Dev. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 216.39.240.123:29013.
What version of Rust is running on RustEZ Dev?
On RustEZ Dev you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on RustEZ Dev?
For the game's server browser, RustEZ Dev publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^k (Build server): Practise building and work out base designs; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustEZ Dev appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RustEZ Dev: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on RustEZ Dev?
RustEZ Dev runs a procedural map of size 3,000, seed 698477907, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RustEZ Dev use, and what rules does it enforce?
The name of RustEZ Dev says nothing about gather rate. The default of 8 players is the group limit here. build & creative is the game mode, building in a sandbox, no gathering needed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe schedule
Which days and times does RustEZ Dev schedule its wipes for?
No next wipe can be predicted for RustEZ Dev: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 7 hours is how long the current world has been running.
What should you expect from wipe day on RustEZ Dev?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Population
Is RustEZ Dev busy or quiet?
Out of 100 slots, RustEZ Dev has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. At 12:00 UTC it was busiest over the past 48 hours, averaging 0 players.
Where does RustEZ Dev sit in the rankings?
Player hours over the past week put RustEZ Dev at #14,264, inside the top 64% of all ranked servers.
Join the server
How do you get into RustEZ Dev?
Open the console in Rust with F1, then type client.connect 216.39.240.123:29013 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rustez.com.