Rust Wipe StatsWipe forecast
Now 69,381 players 11,801 servers 186 fresh wipes in 3 h

Local forecast

[US] ICEFUSE TEST SERVER 1

Online 216.39.240.61:28012 checked 13m ago

weekly wipes moddedcarbon

Current conditions

observed 13m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,298
top 64%
Last wipe
2d ago
weekly schedule
Next wipe
1d 14h
Sat 31 Oct, 03:08 UK · 03:08 UTC

Next wipe

fixed weekdays

Saturday 31 October, 03:08 UK · 03:08 UTC

in 1d 14h

–days
–hours
–min
–sec

Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

Coming wipes

  1. Sat 31 Oct 03:08 UK · 03:08 UTC 1d 14h
  2. Tue 3 Nov 03:07 UK · 03:07 UTC 4d 14h
  3. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 5h FW
  4. Sat 7 Nov 03:08 UK · 03:08 UTC 8d 14h
  5. Tue 10 Nov 03:07 UK · 03:07 UTC 11d 14h
  6. Sat 14 Nov 03:08 UK · 03:08 UTC 15d 14h
  7. Tue 17 Nov 03:07 UK · 03:07 UTC 18d 14h
  8. Sat 21 Nov 03:08 UK · 03:08 UTC 22d 14h

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 03:08 UK · 03:08 UTC, in 1d 14h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

3.5 days
usual gap
between real wipes
88%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UKTue 27 Oct, 03:07 UTC · 2d ago 1 – running 0
Sat 24 Oct, 04:08 UKSat 24 Oct, 03:08 UTC · 5d ago 1 held half 3 days 0
Wed 21 Oct, 06:17 UKWed 21 Oct, 05:17 UTC · 8d ago 0 – 2.9 days 0
Sat 17 Oct, 04:08 UKSat 17 Oct, 03:08 UTC · 12d ago 0 – 4.1 days 0
Tue 13 Oct, 04:07 UKTue 13 Oct, 03:07 UTC · 16d ago 0 – 4 days 0
Sat 10 Oct, 04:07 UKSat 10 Oct, 03:07 UTC · 19d ago 0 – 3 days 0
Tue 6 Oct, 04:10 UKTue 6 Oct, 03:10 UTC · 23d ago 0 – 4 days 0
Thu 1 Oct, 19:01 UK FWThu 1 Oct, 18:01 UTC · 27d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 04:09 UKTue 29 Sep, 03:09 UTC · 30d ago 0 – 2.6 days 0
Mon 28 Sep, 18:02 UKMon 28 Sep, 17:02 UTC · 30d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
9/ 15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
5/ 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS NA · groups of 100+ · 1e+09x · weekly · 31 on average
16/ 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN NA · groups of 10+ · 1000x · weekly · 5 on average
3/ 200
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average
0/ 16
0/ 16

Quick answers

from the figures on this page

Server details

Does [US] ICEFUSE TEST SERVER 1 hold a steady performance?

Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 31,000. At most it drew 2,244 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is [US] ICEFUSE TEST SERVER 1, and is it online now?

As of now, [US] ICEFUSE TEST SERVER 1 is online. Its reported uptime shows a restart about 5 hours ago. It was up for 116 of 168 hours across the last 7 full days, 69% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does [US] ICEFUSE TEST SERVER 1 sit?

No region tag is published by [US] ICEFUSE TEST SERVER 1, but the name suggests North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 216.39.240.61:28012 is its address.

What Rust version is [US] ICEFUSE TEST SERVER 1 on?

Rust network protocol 2635 and build 169621 on Linux is what [US] ICEFUSE TEST SERVER 1 runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on [US] ICEFUSE TEST SERVER 1?

For the game's server browser, [US] ICEFUSE TEST SERVER 1 publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169621 (Build): Game build: 169621; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^w (Weekly): Wipes come once a week here; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^i (Battlefield): Kits and high rates keep the PvP quick; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] ICEFUSE TEST SERVER 1?

[US] ICEFUSE TEST SERVER 1 appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers, Rust battlefield servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules and settings

Which map is in use on [US] ICEFUSE TEST SERVER 1?

The game generates the map on [US] ICEFUSE TEST SERVER 1, procedural, size 3,250, seed 1088026125. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Wiped 2 days ago.

What settings does [US] ICEFUSE TEST SERVER 1 use, and what rules does it enforce?

Gather rate is not given in the name for [US] ICEFUSE TEST SERVER 1. The limit on groups is 100 players. combat training is the game mode, loot is handed out for aim and PvP practice. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe schedule

Which days and times does [US] ICEFUSE TEST SERVER 1 schedule its wipes for?

Wipes on [US] ICEFUSE TEST SERVER 1 follow a every Tuesday at 03:07 and every Saturday at 03:08 UTC pattern. Expect the next wipe on Saturday 31 October at 03:08 UTC. The current map and world began 2 days 9 hours. Its tags carry a weekly wipe schedule.

What should you expect from wipe day on [US] ICEFUSE TEST SERVER 1?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 32 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Population

What sort of population does [US] ICEFUSE TEST SERVER 1 carry?

[US] ICEFUSE TEST SERVER 1 is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.

What position does [US] ICEFUSE TEST SERVER 1 hold among Rust servers?

Ranked #14,298 on seven-day player hours, [US] ICEFUSE TEST SERVER 1 is in the top 64% of all ranked servers.

How to join

What do you do to join [US] ICEFUSE TEST SERVER 1?

Enter client.connect 216.39.240.61:28012 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://icefuse.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 players.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs169621
Build Game build: 169621.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^w
Weekly Wipes come once a week here.

Gameplay

^d
Combat training The loot comes ready-made for aim and PvP practice.
^i
Battlefield Kits and high rates keep the PvP quick.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.