Local forecast
[US] ICEFUSE TEST SERVER 1
Online 216.39.240.61:28012 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,298
- top 64%
- Last wipe
- 2d ago
- weekly schedule
- Next wipe
- 1d 14h
- Sat 31 Oct, 03:08 UK · 03:08 UTC
Next wipe
fixed weekdaysSaturday 31 October, 03:08 UK · 03:08 UTC
in 1d 14h
Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence
Coming wipes
- Sat 31 Oct 03:08 UK · 03:08 UTC 1d 14h
- Tue 3 Nov 03:07 UK · 03:07 UTC 4d 14h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 5h FW
- Sat 7 Nov 03:08 UK · 03:08 UTC 8d 14h
- Tue 10 Nov 03:07 UK · 03:07 UTC 11d 14h
- Sat 14 Nov 03:08 UK · 03:08 UTC 15d 14h
- Tue 17 Nov 03:07 UK · 03:07 UTC 18d 14h
- Sat 21 Nov 03:08 UK · 03:08 UTC 22d 14h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 03:08 UK · 03:08 UTC, in 1d 14h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:07 UKTue 27 Oct, 03:07 UTC · 2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 04:08 UKSat 24 Oct, 03:08 UTC · 5d ago | 1 | held half | 3 days | 0 |
| Wed 21 Oct, 06:17 UKWed 21 Oct, 05:17 UTC · 8d ago | 0 | – | 2.9 days | 0 |
| Sat 17 Oct, 04:08 UKSat 17 Oct, 03:08 UTC · 12d ago | 0 | – | 4.1 days | 0 |
| Tue 13 Oct, 04:07 UKTue 13 Oct, 03:07 UTC · 16d ago | 0 | – | 4 days | 0 |
| Sat 10 Oct, 04:07 UKSat 10 Oct, 03:07 UTC · 19d ago | 0 | – | 3 days | 0 |
| Tue 6 Oct, 04:10 UKTue 6 Oct, 03:10 UTC · 23d ago | 0 | – | 4 days | 0 |
| Thu 1 Oct, 19:01 UK FWThu 1 Oct, 18:01 UTC · 27d ago | 1 | halved by day 2 | 4.4 days | 0 |
| Tue 29 Sep, 04:09 UKTue 29 Sep, 03:09 UTC · 30d ago | 0 | – | 2.6 days | 0 |
| Mon 28 Sep, 18:02 UKMon 28 Sep, 17:02 UTC · 30d ago | 1 | – | 0.4 days | 0 |
| Thu 24 Sep, 12:23 UKThu 24 Sep, 11:23 UTC · 35d ago | 0 | – | 4.2 days | 0 |
| Tue 22 Sep, 04:09 UKTue 22 Sep, 03:09 UTC · 37d ago | 0 | – | 2.3 days | 0 |
| Sat 19 Sep, 04:09 UKSat 19 Sep, 03:09 UTC · 40d ago | 0 | – | 3 days | 0 |
| Tue 15 Sep, 04:09 UKTue 15 Sep, 03:09 UTC · 44d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [US] ICEFUSE TEST SERVER 1 hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 31,000. At most it drew 2,244 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is [US] ICEFUSE TEST SERVER 1, and is it online now?
As of now, [US] ICEFUSE TEST SERVER 1 is online. Its reported uptime shows a restart about 5 hours ago. It was up for 116 of 168 hours across the last 7 full days, 69% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [US] ICEFUSE TEST SERVER 1 sit?
No region tag is published by [US] ICEFUSE TEST SERVER 1, but the name suggests North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 216.39.240.61:28012 is its address.
What Rust version is [US] ICEFUSE TEST SERVER 1 on?
Rust network protocol 2635 and build 169621 on Linux is what [US] ICEFUSE TEST SERVER 1 runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on [US] ICEFUSE TEST SERVER 1?
For the game's server browser, [US] ICEFUSE TEST SERVER 1 publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169621 (Build): Game build: 169621; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^w (Weekly): Wipes come once a week here; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^i (Battlefield): Kits and high rates keep the PvP quick; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [US] ICEFUSE TEST SERVER 1?
[US] ICEFUSE TEST SERVER 1 appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers, Rust battlefield servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
Which map is in use on [US] ICEFUSE TEST SERVER 1?
The game generates the map on [US] ICEFUSE TEST SERVER 1, procedural, size 3,250, seed 1088026125. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Wiped 2 days ago.
What settings does [US] ICEFUSE TEST SERVER 1 use, and what rules does it enforce?
Gather rate is not given in the name for [US] ICEFUSE TEST SERVER 1. The limit on groups is 100 players. combat training is the game mode, loot is handed out for aim and PvP practice. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe schedule
Which days and times does [US] ICEFUSE TEST SERVER 1 schedule its wipes for?
Wipes on [US] ICEFUSE TEST SERVER 1 follow a every Tuesday at 03:07 and every Saturday at 03:08 UTC pattern. Expect the next wipe on Saturday 31 October at 03:08 UTC. The current map and world began 2 days 9 hours. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on [US] ICEFUSE TEST SERVER 1?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 32 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.
Population
What sort of population does [US] ICEFUSE TEST SERVER 1 carry?
[US] ICEFUSE TEST SERVER 1 is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
What position does [US] ICEFUSE TEST SERVER 1 hold among Rust servers?
Ranked #14,298 on seven-day player hours, [US] ICEFUSE TEST SERVER 1 is in the top 64% of all ranked servers.
How to join
What do you do to join [US] ICEFUSE TEST SERVER 1?
Enter client.connect 216.39.240.61:28012 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://icefuse.com/.