Local forecast
AZPZ Rust
Online 216.68.127.110:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:20 UKFri 23 Oct, 12:20 UTC · 5d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:00 UKWed 16 Sep, 02:00 UTC · 43d ago | 0 | – | 37.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does AZPZ Rust run?
Server fps averaged 90 in the last 48 hours; the lowest was 52. The world held as many as 142,702 entities, buildings and deployables included. Memory use reached 4,726 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is AZPZ Rust, and is it online now?
As of now, AZPZ Rust is online. Its reported uptime shows a restart about 5 days 18 hours ago. It was up for 131 of 168 hours across the last 7 full days, 78% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does AZPZ Rust run from?
For AZPZ Rust, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 216.68.127.110:28015 is its address.
What Rust version is AZPZ Rust on?
Rust network protocol 2635 and build 168909 on Windows is what AZPZ Rust runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on AZPZ Rust?
These are the tags AZPZ Rust publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry AZPZ Rust?
These Rust Wipe Stats lists include AZPZ Rust: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is AZPZ Rust on?
AZPZ Rust runs a procedural map of size 5,000, seed 6942069, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does AZPZ Rust use, and what rules does it enforce?
No gather rate appears in the name AZPZ Rust. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. This server runs with VAC switched off.
Wipe schedule
On what schedule does AZPZ Rust wipe?
Its rhythm cannot be read yet, as too few of AZPZ Rust's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 5 days 20 hours.
What should you expect from wipe day on AZPZ Rust?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does AZPZ Rust carry?
The live count for AZPZ Rust: 0 players, with 10 slots in total. The average for the past week is 0 players.
Where does AZPZ Rust sit in the rankings?
The last seven days of player hours rank AZPZ Rust at #15,338, in the top 69% of ranked servers.
How to join
What do you do to join AZPZ Rust?
Open the console in Rust with F1, then type client.connect 216.68.127.110:28015 to join. On this page, Launch Rust does the same through Steam.