Local forecast
DZP Rust Server
Online 216.82.17.220:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:05 UKFri 2 Oct, 09:05 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does DZP Rust Server hold a steady performance?
Across the last 48 hours the average was 214 server fps, with a floor of 173. At its peak the world had 56,511 entities, counting buildings, deployables and the rest. Memory use reached 1,938 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is DZP Rust Server online at the moment, and how consistent is its uptime?
Right now DZP Rust Server is up and running. Its reported uptime shows a restart about 23 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does DZP Rust Server sit?
There is no published region for DZP Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 216.82.17.220:28015.
What version of Rust is running on DZP Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what DZP Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on DZP Rust Server?
The server browser reads these tags from DZP Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp128 (Max players): 128 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does DZP Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include DZP Rust Server: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Rules and settings
What map is DZP Rust Server on?
DZP Rust Server runs a procedural map of size 3,200, seed 2084566726, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on DZP Rust Server?
No gather rate appears in the name DZP Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does DZP Rust Server wipe?
Its rhythm cannot be read yet, as too few of DZP Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days.
What happens on DZP Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 33 hours in.
Player counts
How many players does DZP Rust Server hold?
DZP Rust Server is carrying 0 players at the moment, out of 128 slots. The average for the past week is 0 players.
What position does DZP Rust Server hold among Rust servers?
Ranked #15,335 on seven-day player hours, DZP Rust Server is in the top 69% of all ranked servers.
Join the server
What do you do to join DZP Rust Server?
Two ways in: press F1 and enter client.connect 216.82.17.220:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/ugaZMne2UZ is its website.