Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 129 fresh wipes in 3 h

Local forecast · EU

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps

Online EU 217.154.75.143:28015 checked 57m ago

modded

Current conditions

observed 57m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,634
top 66% · #2499 in EU
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:08 UKSat 3 Oct, 23:08 UTC · 24d ago 0 – running 0
Sat 3 Oct, 07:50 UKSat 3 Oct, 06:50 UTC · 25d ago 1 – 0.7 days 0
Fri 2 Oct, 23:48 UKFri 2 Oct, 22:48 UTC · 25d ago 1 – 0.3 days 0
Thu 1 Oct, 17:25 UKThu 1 Oct, 16:25 UTC · 27d ago 1 – 1.3 days 0
Thu 1 Oct, 01:23 UKThu 1 Oct, 00:23 UTC · 27d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

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Quick answers

from the figures on this page

Server facts

How smoothly does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps run?

Across the last 48 hours the average was 240 server fps, with a floor of 240. Buildings, deployables and all else in the world took the entity count to a peak of 10. The peak memory draw was 1,851 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps, and is it online now?

As of now, [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is online. Its reported uptime shows a restart about 4 days 1 hours ago. It was up for 157 of 168 hours across the last 7 full days, 93% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.

In which location does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps sit?

The EU tag places [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 217.154.75.143:28015 is its address.

What version of Rust is running on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

On [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Who operates [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

The frogboot.com hostname published by [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is not used by any other server we track.

How should you read the tags on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

For the game's server browser, [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Base design and practice happen here; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps are: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.

Rules and settings

Which map is in use on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps use, and what rules does it enforce?

Gather rate is not given in the name for [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. No group setting is published, so the game default of 8 players applies. This server runs build & creative, no gathering: just sandbox building. You will find it under Modded, with plugins or settings changing the game. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps schedule its wipes for?

No next wipe can be predicted for [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 18 hours is how long the current world has been running.

What happens on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

Is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps busy or quiet?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 20:00 UTC, when the average was 0 players.

Where does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps sit in the rankings?

Seven-day player hours place [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps at #14,634, inside the top 66% of ranked servers and at #2,499 in Europe.

Getting in

What do you do to join [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

Open the console in Rust with F1, then type client.connect 217.154.75.143:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.
^k
Build server Base design and practice happen here.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.