Rust Wipe StatsWipe forecast
Now 73,690 players 11,765 servers 229 fresh wipes in 3 h

Local forecast

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 7m ago

monthly wipes moddedcarbonpve

Current conditions

observed 7m ago
2 / 100
players now
Quiet H 14 · avg 4 7-day high and average

2% full

7-day average
4
peak 14
Rank
#1,620
top 7%
Last wipe
27d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 20h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW

Players

AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence

27.6 days
usual gap
between real wipes
26
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:08 UK FWThu 1 Oct, 23:08 UTC · 27d ago 30 – running 1
Fri 4 Sep, 09:06 UKFri 4 Sep, 08:06 UTC · 55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 34 on average
22/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
15/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
13/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
5/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
3/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
9/ 100

Quick answers

from the figures on this page

About the server

Is performance good on JP-APOLLO-RUST-PVE-SERVER?

Across the last 48 hours the average was 45 server fps, with a floor of 23. Buildings, deployables and all else in the world took the entity count to a peak of 203,019. At most it drew 8,880 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is JP-APOLLO-RUST-PVE-SERVER, and is it online now?

Right now JP-APOLLO-RUST-PVE-SERVER is up and running. Going by its reported uptime, the last restart was about 23 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does JP-APOLLO-RUST-PVE-SERVER sit?

The name of JP-APOLLO-RUST-PVE-SERVER points to Asia, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 219.164.228.12:28015.

What Rust version is JP-APOLLO-RUST-PVE-SERVER on?

Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on JP-APOLLO-RUST-PVE-SERVER?

For the game's server browser, JP-APOLLO-RUST-PVE-SERVER publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts16 (Group limit): You can have up to 16 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry JP-APOLLO-RUST-PVE-SERVER?

The Rust Wipe Stats lists that include JP-APOLLO-RUST-PVE-SERVER are: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is in use on JP-APOLLO-RUST-PVE-SERVER?

JP-APOLLO-RUST-PVE-SERVER runs a procedural map of size 4,500, seed 1739184776, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does JP-APOLLO-RUST-PVE-SERVER use, and what rules does it enforce?

The name of JP-APOLLO-RUST-PVE-SERVER says nothing about gather rate. The limit on groups is 16 players. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does JP-APOLLO-RUST-PVE-SERVER schedule its wipes for?

JP-APOLLO-RUST-PVE-SERVER wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 23 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on JP-APOLLO-RUST-PVE-SERVER?

At their busiest, its recent wipes averaged 26 players. The crowd on the latest wipe reached its high 31 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 13 when the crowd did not hold.

Population

What sort of population does JP-APOLLO-RUST-PVE-SERVER carry?

The live count for JP-APOLLO-RUST-PVE-SERVER: 2 players, with 100 slots in total. Averaged over seven days: 4 players, peaking at 14. At 10:00 UTC it was busiest over the past 48 hours, averaging 9 players.

How does JP-APOLLO-RUST-PVE-SERVER compare with other Rust servers in the rankings?

Player hours over the past week put JP-APOLLO-RUST-PVE-SERVER at #1,620, inside the top 7% of all ranked servers.

Join the server

What steps let you join JP-APOLLO-RUST-PVE-SERVER?

Two ways in: press F1 and enter client.connect 219.164.228.12:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/9AcbMCKcvd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts16
Group limit You can have up to 16 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.