Local forecast
RustServer
Online 220.158.17.152:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:53 UKThu 15 Oct, 02:53 UTC · 14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does RustServer run?
Server fps averaged 197 in the last 48 hours; the lowest was 117. Buildings, deployables and all else in the world took the entity count to a peak of 49,492. The peak memory draw was 2,945 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is RustServer, and is it online now?
You will find RustServer online at the moment. The uptime it reports puts the last restart about 12 days 1 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is RustServer based in?
There is no published region for RustServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 220.158.17.152:28015 is its address.
What version of Rust is running on RustServer?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do RustServer's tags tell you?
For the game's server browser, RustServer publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustServer?
The Rust Wipe Stats lists that include RustServer are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on RustServer?
The game generates the map on RustServer, procedural, size 3,000, seed 19686. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustServer?
No gather rate appears in the name RustServer. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe schedule
When does RustServer wipe?
Its rhythm cannot be read yet, as too few of RustServer's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 14 days 21 hours is how long the current world has been running.
What should you expect from wipe day on RustServer?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does RustServer carry?
RustServer is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
How does RustServer compare with other Rust servers in the rankings?
Ranked #15,262 on seven-day player hours, RustServer is in the top 69% of all ranked servers.
How to join
What steps let you join RustServer?
Enter client.connect 220.158.17.152:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.