Rust Wipe StatsWipe forecast
Now 103,751 players 11,890 servers 411 fresh wipes in 3 h

Local forecast

yukarimiuti

Offline 220.158.27.174:28015 checked 1h ago

Current conditions

observed 1h ago
1 / 5
players now
Offline H 4 · avg 1 7-day high and average

20% full

7-day average
1
peak 4
Rank
#4,454
top 20%
Last wipe
16h ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123419:0000:0006:0011:0011:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0000:0006:0011:0011:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:36 UKThu 29 Oct, 01:36 UTC · 16h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
335/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
435/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
981/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
60/ 250

Quick answers

from the figures on this page

About the server

Does yukarimiuti hold a steady performance?

Across the last 48 hours the average was 199 server fps, with a floor of 112. The world held as many as 49,126 entities, buildings and deployables included. At most it drew 1,755 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is yukarimiuti online at the moment, and how consistent is its uptime?

Right now yukarimiuti is down; the last sighting was 1 hours ago. Going by its reported uptime, the last restart was about 4 hours ago. It was up for 88 of 96 hours across the last 4 full days, 92% of the time. The first sighting by Rust Wipe Stats was on 24 October 2026.

What location is yukarimiuti based in?

For yukarimiuti, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 220.158.27.174:28015 is its address.

What Rust version is yukarimiuti on?

Rust network protocol 2635 and build 168909 on Linux is what yukarimiuti runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on yukarimiuti?

These are the tags yukarimiuti publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does yukarimiuti appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include yukarimiuti: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on yukarimiuti?

A procedural map of size 3,000 with seed 50000, generated by the game, runs on yukarimiuti. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does yukarimiuti use, and what rules does it enforce?

No gather rate appears in the name yukarimiuti. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.

Wipe days

On what schedule does yukarimiuti wipe?

Too few wipes on yukarimiuti are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 16 hours.

Population history

How many players does yukarimiuti hold?

At this moment yukarimiuti is down, having last been seen 1 hours ago. The seven-day average is 1 players, with a peak of 4. The last 48 hours peak at 12:00 UTC, when the average was 4 players.

How does yukarimiuti compare with other Rust servers in the rankings?

Ranked #4,454 on seven-day player hours, yukarimiuti is in the top 20% of all ranked servers.

How to join

What do you do to join yukarimiuti?

Enter client.connect 220.158.27.174:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp5
Max players 5 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.