Local forecast
yukarimiuti
Offline 220.158.27.174:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
20% full
- 7-day average
- 1
- peak 4
- Rank
- #4,454
- top 20%
- Last wipe
- 16h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:36 UKThu 29 Oct, 01:36 UTC · 16h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does yukarimiuti hold a steady performance?
Across the last 48 hours the average was 199 server fps, with a floor of 112. The world held as many as 49,126 entities, buildings and deployables included. At most it drew 1,755 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is yukarimiuti online at the moment, and how consistent is its uptime?
Right now yukarimiuti is down; the last sighting was 1 hours ago. Going by its reported uptime, the last restart was about 4 hours ago. It was up for 88 of 96 hours across the last 4 full days, 92% of the time. The first sighting by Rust Wipe Stats was on 24 October 2026.
What location is yukarimiuti based in?
For yukarimiuti, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 220.158.27.174:28015 is its address.
What Rust version is yukarimiuti on?
Rust network protocol 2635 and build 168909 on Linux is what yukarimiuti runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on yukarimiuti?
These are the tags yukarimiuti publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does yukarimiuti appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include yukarimiuti: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is in use on yukarimiuti?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on yukarimiuti. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does yukarimiuti use, and what rules does it enforce?
No gather rate appears in the name yukarimiuti. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.
Wipe days
On what schedule does yukarimiuti wipe?
Too few wipes on yukarimiuti are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 16 hours.
Population history
How many players does yukarimiuti hold?
At this moment yukarimiuti is down, having last been seen 1 hours ago. The seven-day average is 1 players, with a peak of 4. The last 48 hours peak at 12:00 UTC, when the average was 4 players.
How does yukarimiuti compare with other Rust servers in the rankings?
Ranked #4,454 on seven-day player hours, yukarimiuti is in the top 20% of all ranked servers.
How to join
What do you do to join yukarimiuti?
Enter client.connect 220.158.27.174:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.