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Now 57,954 players 11,720 servers 174 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 23.109.125.106:25180 checked 9m ago

Current conditions

observed 9m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
421/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
339/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
34/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
29/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
145/ 200

Quick answers

from the figures on this page

Server facts

Does A Shockbyte Rust Server hold a steady performance?

Its average over the last 48 hours was 235 server fps, and it never dropped below 224. At its peak the world had 16,861 entities, counting buildings, deployables and the rest. The peak memory draw was 5,406 MB. A falling fps and a rising entity count show up to players as lag.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

You will find A Shockbyte Rust Server online at the moment. Its reported uptime shows a restart about 7 days 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.

Where does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 23.109.125.106:25180 is its address.

What Rust version is A Shockbyte Rust Server on?

On A Shockbyte Rust Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, procedural, size 2,000, seed 627898904. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 20 days 14 hours is how long the current world has been running.

Player counts

How many players does A Shockbyte Rust Server hold?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. The seven-day average stands at 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked #15,338 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 23.109.125.106:25180 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players Capacity: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.