Rust Wipe StatsWipe forecast
Now 68,594 players 11,792 servers 191 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 23.109.125.8:27976 checked 9m ago

Current conditions

observed 9m ago
0 / 15
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
500/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
410/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
57/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
56/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
59/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
156/ 200

Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte Rust Server run?

Across the last 48 hours the average was 239 server fps, with a floor of 235. The world held as many as 8,238 entities, buildings and deployables included. At most it drew 2,956 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 9 days 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 19 October 2026.

What location is A Shockbyte Rust Server based in?

There is no published region for A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 23.109.125.8:27976 is its address.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp15 (Max players): 15 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, procedural, size 1,500, seed 50000. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

The name of A Shockbyte Rust Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does A Shockbyte Rust Server schedule its wipes for?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 20 days 17 hours is how long the current world has been running.

Population history

Is A Shockbyte Rust Server busy or quiet?

The live count for A Shockbyte Rust Server: 0 players, with 15 slots in total. The average for the past week is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,318, in the top 69% of ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Two ways in: press F1 and enter client.connect 23.109.125.8:27976, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp15
Max players 15 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.