Local forecast · NA
|US|BunnysBoomBoomRoom|PvE|
Online NA 23.227.204.138:28265 checked 13m ago
Current conditions
observed 13m agoplayers now
18% full
- 7-day average
- 6
- peak 23
- Rank
- #1,259
- top 6% · #182 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 18h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
- Thu 12 Nov 17:05 UK · 17:05 UTC 14d 16h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
- Thu 10 Dec 17:05 UK · 17:05 UTC 42d 16h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:05 UKThu 15 Oct, 17:05 UTC · 13d ago | 24 | – | running | 1 |
| Thu 1 Oct, 19:21 UK FWThu 1 Oct, 18:21 UTC · 27d ago | 19 | halved by day 4 | 13.9 days | 0 |
| Thu 17 Sep, 18:10 UKThu 17 Sep, 17:10 UTC · 41d ago | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does |US|BunnysBoomBoomRoom|PvE| run?
Server fps averaged 59 in the last 48 hours; the lowest was 25. The world held as many as 150,053 entities, buildings and deployables included. The peak memory draw was 4,320 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is |US|BunnysBoomBoomRoom|PvE|, and is it online now?
As of now, |US|BunnysBoomBoomRoom|PvE| is online. Going by its reported uptime, the last restart was about 9 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does |US|BunnysBoomBoomRoom|PvE| sit?
In North America is where |US|BunnysBoomBoomRoom|PvE| lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 23.227.204.138:28265.
What Rust version is |US|BunnysBoomBoomRoom|PvE| on?
On |US|BunnysBoomBoomRoom|PvE| you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do |US|BunnysBoomBoomRoom|PvE|'s tags tell you?
The server browser reads these tags from |US|BunnysBoomBoomRoom|PvE|: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does |US|BunnysBoomBoomRoom|PvE| appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include |US|BunnysBoomBoomRoom|PvE| are: Community Rust servers, Rust PvE servers, live, US Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What map is |US|BunnysBoomBoomRoom|PvE| on?
A procedural map of size 4,500 with seed 508605506, generated by the game, runs on |US|BunnysBoomBoomRoom|PvE|. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does |US|BunnysBoomBoomRoom|PvE| use, and what rules does it enforce?
Gather rate is not given in the name for |US|BunnysBoomBoomRoom|PvE|. No group setting is published, so the game default of 8 players applies. This server runs pve, no combat between players. Community is its listing in the server browser. Plugin frameworks in use: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe schedule
When does |US|BunnysBoomBoomRoom|PvE| wipe?
The wipe rhythm on |US|BunnysBoomBoomRoom|PvE| is every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 13 days 7 hours is how long the current world has been running. The tags say it wipes every two weeks.
What happens on |US|BunnysBoomBoomRoom|PvE| when wipe day arrives?
Its recent wipes drew an average peak of 20 players. 32 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 4.5.
Player counts
Is |US|BunnysBoomBoomRoom|PvE| busy or quiet?
Out of 50 slots, |US|BunnysBoomBoomRoom|PvE| has 9 filled right now. Averaged over seven days: 6 players, peaking at 23. The last 48 hours peak at 00:00 UTC, when the average was 12 players.
What position does |US|BunnysBoomBoomRoom|PvE| hold among Rust servers?
Player hours over the last seven days rank |US|BunnysBoomBoomRoom|PvE| at #1,259, top 6% overall and #182 in North America.
How to join
What steps let you join |US|BunnysBoomBoomRoom|PvE|?
Open the console in Rust with F1, then type client.connect 23.227.204.138:28265 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://Pingperfect.com/.