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Now 55,156 players 11,749 servers 134 fresh wipes in 3 h

Local forecast · EU

Complete Build System | by hionet.com

Online EU 23.81.34.186:25015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 10
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,680
top 66% · #2509 in EU
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (6 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:01 UKWed 28 Oct, 00:01 UTC · 23h ago – – – 0
Tue 27 Oct, 00:01 UKTue 27 Oct, 00:01 UTC · 1d ago – – – 0
Mon 26 Oct, 00:01 UKMon 26 Oct, 00:01 UTC · 2d ago – – – 0
Sun 25 Oct, 00:01 UKSat 24 Oct, 23:01 UTC · 4d ago – – – 0
Sat 24 Oct, 00:01 UKFri 23 Oct, 23:01 UTC · 5d ago – – – 0
Fri 23 Oct, 00:02 UKThu 22 Oct, 23:02 UTC · 6d ago – – – 0
Thu 22 Oct, 00:01 UKWed 21 Oct, 23:01 UTC · 7d ago – – – 0
Wed 21 Oct, 00:01 UKTue 20 Oct, 23:01 UTC · 8d ago – – – 0
Tue 20 Oct, 00:01 UKMon 19 Oct, 23:01 UTC · 9d ago – – – 0
Mon 19 Oct, 00:01 UKSun 18 Oct, 23:01 UTC · 10d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX EU · no group limit · 453 on average
245/ 504
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX EU · no group limit · 143 on average
131/ 152
[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 8 on average
6/ 110
UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 5 on average
3/ 200
[EU] Rumblest »F1 Staging Test | Team-only PvP« EU · groups of 8+ · 2 on average
3/ 50
1/ 150

Quick answers

from the figures on this page

Server facts

Does Complete Build System | by hionet.com hold a steady performance?

Across the last 48 hours the average was 60 server fps, with a floor of 56. The world held as many as 20,151 entities, buildings and deployables included. The peak memory draw was 2,118 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is Complete Build System | by hionet.com, and is it online now?

You will find Complete Build System | by hionet.com online at the moment. Its reported uptime shows a restart about 10 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Complete Build System | by hionet.com based in?

With its EU tag, Complete Build System | by hionet.com lists itself in Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 23.81.34.186:25015 is its address.

What version of Rust is running on Complete Build System | by hionet.com?

Rust network protocol 2635 and build 168909 on Linux is what Complete Build System | by hionet.com runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Complete Build System | by hionet.com?

For the game's server browser, Complete Build System | by hionet.com publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Practise building and work out base designs; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): You will find it listed in Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Complete Build System | by hionet.com?

The Rust Wipe Stats lists that include Complete Build System | by hionet.com are: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. Find it on the server list under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

What map is Complete Build System | by hionet.com on?

Complete Build System | by hionet.com runs a procedural map of size 4,500, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does Complete Build System | by hionet.com use, and what rules does it enforce?

The name of Complete Build System | by hionet.com says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs build & creative, no gathering: just sandbox building. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does Complete Build System | by hionet.com wipe?

None of the resets on Complete Build System | by hionet.com counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Population history

Is Complete Build System | by hionet.com busy or quiet?

Complete Build System | by hionet.com is carrying 0 players at the moment, out of 10 slots. The seven-day average is 0 players, with a peak of 1.

How does Complete Build System | by hionet.com compare with other Rust servers in the rankings?

Seven-day player hours place Complete Build System | by hionet.com at #14,680, inside the top 66% of ranked servers and at #2,509 in Europe.

How to join

What steps let you join Complete Build System | by hionet.com?

Open the console in Rust with F1, then type client.connect 23.81.34.186:25015 to join. On this page, Launch Rust does the same through Steam. https://codefling.com/plugins/complete-build-system-sandbox-system is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^c,^k,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.
^k
Build server Practise building and work out base designs.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe You will find it listed in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.