Local forecast · EU
Complete Build System | by hionet.com - staging
Offline EU 23.81.34.186:26015 checked 11d ago
Current conditions
observed 11d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #14,185
- top 65% · #2484 in EU
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Complete Build System | by hionet.com - staging online at the moment, and how consistent is its uptime?
Last seen 11 days 12 hours ago, Complete Build System | by hionet.com - staging is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 17 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Complete Build System | by hionet.com - staging sit?
The EU tag places Complete Build System | by hionet.com - staging in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 23.81.34.186:26015.
What Rust version is Complete Build System | by hionet.com - staging on?
On Complete Build System | by hionet.com - staging you will find Rust network protocol 2635 and build 168330, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Complete Build System | by hionet.com - staging's tags tell you?
For the game's server browser, Complete Build System | by hionet.com - staging publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168330 (Build): Game build: 168330; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^k (Build server): Design bases and practise them; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Complete Build System | by hionet.com - staging?
These Rust Wipe Stats lists include Complete Build System | by hionet.com - staging: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is Complete Build System | by hionet.com - staging on?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Complete Build System | by hionet.com - staging. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
What settings does Complete Build System | by hionet.com - staging use, and what rules does it enforce?
No gather rate appears in the name Complete Build System | by hionet.com - staging. The default of 8 players is the group limit here. This server runs build & creative, no gathering: just sandbox building. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does Complete Build System | by hionet.com - staging schedule its wipes for?
Too few wipes on Complete Build System | by hionet.com - staging are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours.
Population history
Is Complete Build System | by hionet.com - staging busy or quiet?
Complete Build System | by hionet.com - staging is offline at the moment; the last sighting was 11 days 12 hours ago.
What position does Complete Build System | by hionet.com - staging hold among Rust servers?
Seven-day player hours place Complete Build System | by hionet.com - staging at #14,185, inside the top 65% of ranked servers and at #2,484 in Europe.
Getting in
How do you get into Complete Build System | by hionet.com - staging?
Enter client.connect 23.81.34.186:26015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://codefling.com/plugins/complete-build-system-sandbox-system is its website.