Rust Wipe StatsWipe forecast
Now 55,890 players 11,751 servers 132 fresh wipes in 3 h

Local forecast

:thinking:

Offline 24.134.191.89:28015 checked 6d ago

Current conditions

observed 6d ago
0 / 1
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:33 UKWed 21 Oct, 19:33 UTC · 7d ago 1 – running 0
Mon 12 Oct, 21:48 UKMon 12 Oct, 20:48 UTC · 16d ago 1 halved by day 1 8.9 days 0
Thu 8 Oct, 14:40 UKThu 8 Oct, 13:40 UTC · 20d ago 1 – 4.3 days 0
Thu 1 Oct, 23:40 UK FWThu 1 Oct, 22:40 UTC · 27d ago 0 – 6.6 days 0
Thu 1 Oct, 07:41 UKThu 1 Oct, 06:41 UTC · 27d ago 0 – 0.7 days 0
Wed 30 Sep, 23:26 UKWed 30 Sep, 22:26 UTC · 28d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
361/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
217/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
28/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
61/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
82/ 200

Quick answers

from the figures on this page

Server facts

Is :thinking: online at the moment, and how consistent is its uptime?

Last seen 6 days 15 hours ago, :thinking: is offline now. In the last 7 full days it stayed up 13 of 168 hours, 8% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.

What location is :thinking: based in?

For :thinking:, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 24.134.191.89:28015 is its address.

What version of Rust is running on :thinking:?

On :thinking: you will find Rust network protocol 2634 and build 167295, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do :thinking:'s tags tell you?

These are the tags :thinking: publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167295 (Build): Game build: 167295; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does :thinking: appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include :thinking: are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which settings and rules are in force on :thinking:?

No gather rate appears in the name :thinking:. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does :thinking: wipe?

:thinking: keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 3 hours.

What happens on :thinking: when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Player counts

Is :thinking: busy or quiet?

At this moment :thinking: is down, having last been seen 6 days 15 hours ago. Over seven days to now, 0 players on average.

Where does :thinking: sit in the rankings?

Ranked #15,344 on seven-day player hours, :thinking: is in the top 69% of all ranked servers.

How to join

What do you do to join :thinking:?

Enter client.connect 24.134.191.89:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167295,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167295
Build Game build: 167295.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.