Local forecast
:thinking:
Offline 24.134.191.89:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:33 UKWed 21 Oct, 19:33 UTC · 7d ago | 1 | – | running | 0 |
| Mon 12 Oct, 21:48 UKMon 12 Oct, 20:48 UTC · 16d ago | 1 | halved by day 1 | 8.9 days | 0 |
| Thu 8 Oct, 14:40 UKThu 8 Oct, 13:40 UTC · 20d ago | 1 | – | 4.3 days | 0 |
| Thu 1 Oct, 23:40 UK FWThu 1 Oct, 22:40 UTC · 27d ago | 0 | – | 6.6 days | 0 |
| Thu 1 Oct, 07:41 UKThu 1 Oct, 06:41 UTC · 27d ago | 0 | – | 0.7 days | 0 |
| Wed 30 Sep, 23:26 UKWed 30 Sep, 22:26 UTC · 28d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is :thinking: online at the moment, and how consistent is its uptime?
Last seen 6 days 15 hours ago, :thinking: is offline now. In the last 7 full days it stayed up 13 of 168 hours, 8% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.
What location is :thinking: based in?
For :thinking:, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 24.134.191.89:28015 is its address.
What version of Rust is running on :thinking:?
On :thinking: you will find Rust network protocol 2634 and build 167295, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do :thinking:'s tags tell you?
These are the tags :thinking: publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167295 (Build): Game build: 167295; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does :thinking: appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include :thinking: are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which settings and rules are in force on :thinking:?
No gather rate appears in the name :thinking:. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does :thinking: wipe?
:thinking: keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 3 hours.
What happens on :thinking: when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Player counts
Is :thinking: busy or quiet?
At this moment :thinking: is down, having last been seen 6 days 15 hours ago. Over seven days to now, 0 players on average.
Where does :thinking: sit in the rankings?
Ranked #15,344 on seven-day player hours, :thinking: is in the top 69% of all ranked servers.
How to join
What do you do to join :thinking:?
Enter client.connect 24.134.191.89:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.