Local forecast
My Rust server | Powered by AMP
Online 24.216.36.70:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,240
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:35 UKSun 4 Oct, 04:35 UTC · 23d ago | 0 | – | running | 0 |
| Fri 25 Sep, 17:03 UKFri 25 Sep, 16:03 UTC · 32d ago | 1 | halved by day 2 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does My Rust server | Powered by AMP hold a steady performance?
Its average over the last 48 hours was 138 server fps, and it never dropped below 83. Buildings, deployables and all else in the world took the entity count to a peak of 111,765. At most it drew 4,226 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is My Rust server | Powered by AMP, and is it online now?
You will find My Rust server | Powered by AMP online at the moment. Its reported uptime shows a restart about 5 days 2 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is My Rust server | Powered by AMP based in?
There is no published region for My Rust server | Powered by AMP. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 24.216.36.70:28015.
What version of Rust is running on My Rust server | Powered by AMP?
On My Rust server | Powered by AMP you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does My Rust server | Powered by AMP appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include My Rust server | Powered by AMP are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,500, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does My Rust server | Powered by AMP wipe?
The record of My Rust server | Powered by AMP's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 23 days 18 hours is how long the current world has been running.
What happens on My Rust server | Powered by AMP when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Population
How many players does My Rust server | Powered by AMP hold?
The live count for My Rust server | Powered by AMP: 0 players, with 100 slots in total. Averaged over seven days: 0 players, peaking at 1.
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over the past week put My Rust server | Powered by AMP at #15,240, inside the top 69% of all ranked servers.
Join the server
What steps let you join My Rust server | Powered by AMP?
Enter client.connect 24.216.36.70:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.