Local forecast
Skid Row PvE
Offline 24.66.56.92:28015 checked 9h ago
Current conditions
observed 9h agoplayers now
2% full
- 7-day average
- 1
- peak 1
- Rank
- #7,944
- top 36%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:14 UKWed 28 Oct, 14:14 UTC · 1d ago | – | – | running | 1 |
| Tue 27 Oct, 17:34 UKTue 27 Oct, 17:34 UTC · 1d ago | – | – | – | 1 |
| Mon 19 Oct, 04:42 UKMon 19 Oct, 03:42 UTC · 10d ago | 1 | held half | 8.6 days | 1 |
| Fri 16 Oct, 16:17 UKFri 16 Oct, 15:17 UTC · 12d ago | 1 | – | 2.5 days | 1 |
| Fri 2 Oct, 15:21 UKFri 2 Oct, 14:21 UTC · 27d ago | 1 | halved by day 11 | 14 days | 0 |
| Tue 29 Sep, 15:37 UKTue 29 Sep, 14:37 UTC · 30d ago | 1 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Skid Row PvE online at the moment, and how consistent is its uptime?
Last seen 9 hours ago, Skid Row PvE is offline now. In the last 7 full days it stayed up 11 of 168 hours, 7% of the time. On 19 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Skid Row PvE sit?
For Skid Row PvE, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 24.66.56.92:28015.
What Rust version is Skid Row PvE on?
Rust network protocol 2635 and build 168909 on Windows is what Skid Row PvE runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Skid Row PvE?
The server browser reads these tags from Skid Row PvE: gmrust (Game mode): Standard survival, the Rust way; mp51 (Max players): 51 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^c (Creative): No gathering is needed; build freely in this sandbox; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Skid Row PvE appear among the Rust Wipe Stats lists and filters?
Skid Row PvE appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust build and creative servers, Rust servers tagged creative and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
Which settings and rules are in force on Skid Row PvE?
No gather rate appears in the name Skid Row PvE. Groups fall back to the game's default of 8 players. This server runs build & creative, sandbox construction, gathering left out. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Skid Row PvE wipe?
Skid Row PvE keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 24 hours.
What happens on Skid Row PvE when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 20 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it did not hold, the crowd dropped under half by day 11.
Population history
Is Skid Row PvE busy or quiet?
Skid Row PvE is offline at the moment; the last sighting was 9 hours ago. Averaged over seven days: 1 players, peaking at 1. The last 48 hours peak at 18:00 UTC, when the average was 1 players.
How does Skid Row PvE compare with other Rust servers in the rankings?
Player hours over the past week put Skid Row PvE at #7,944, inside the top 36% of all ranked servers.
Join the server
How do you get into Skid Row PvE?
Open the console in Rust with F1, then type client.connect 24.66.56.92:28015 to join. On this page, Launch Rust does the same through Steam.