Local forecast
SLT Test Server
Offline 24.88.29.245:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,900
- top 72%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UKSun 4 Oct, 15:35 UTC · 24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is SLT Test Server online at the moment, and how consistent is its uptime?
SLT Test Server is currently offline, with the last sighting 21 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does SLT Test Server sit?
For SLT Test Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 24.88.29.245:28015.
What Rust version is SLT Test Server on?
Rust network protocol 2634 and build 167058 on Windows is what SLT Test Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on SLT Test Server?
For the game's server browser, SLT Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does SLT Test Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SLT Test Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is SLT Test Server on?
The game generates the map on SLT Test Server, a procedural one.
Which settings and rules are in force on SLT Test Server?
Gather rate is not given in the name for SLT Test Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.
Wipe times
When does SLT Test Server wipe?
Its rhythm cannot be read yet, as too few of SLT Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 17 hours.
What should you expect from wipe day on SLT Test Server?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does SLT Test Server hold?
SLT Test Server is offline at the moment; the last sighting was 21 days 2 hours ago.
What position does SLT Test Server hold among Rust servers?
Ranked #15,900 on seven-day player hours, SLT Test Server is in the top 72% of all ranked servers.
Getting in
What steps let you join SLT Test Server?
Enter client.connect 24.88.29.245:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.