Local forecast
[PVE]千里江陵一日还 纯净/仿官/半月清
Offline 27.15.33.232:22015 checked 14h ago
Current conditions
observed 14h agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #5,835
- top 26%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 2h
- Fri 30 Oct, 04:07 UK · 04:07 UTC
Next wipe
Friday 30 October, 04:07 UK · 04:07 UTC
in 2h
Biweekly: 14 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 04:07 UK · 04:07 UTC, in 2h. Biweekly: 14 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
Across the last 48 hours the average was 112 server fps, with a floor of 88. At its peak the world had 117,293 entities, counting buildings, deployables and the rest. The peak memory draw was 4,227 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is [PVE]千里江陵一日还 纯净/仿官/半月清, and is it online now?
Right now [PVE]千里江陵一日还 纯净/仿官/半月清 is down; the last sighting was 14 hours ago. Its reported uptime shows a restart about 11 hours ago. In the last 4 full days it stayed up 82 of 96 hours, 85% of the time. On 25 October 2026 it was first recorded by Rust Wipe Stats.
Where does [PVE]千里江陵一日还 纯净/仿官/半月清 run from?
The name of [PVE]千里江陵一日还 纯净/仿官/半月清 points to Asia, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 27.15.33.232:22015 is its address.
What version of Rust is running on [PVE]千里江陵一日还 纯净/仿官/半月清?
On [PVE]千里江陵一日还 纯净/仿官/半月清 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Who operates [PVE]千里江陵一日还 纯净/仿官/半月清?
A 824733.xyz hostname is published by [PVE]千里江陵一日还 纯净/仿官/半月清 and by 7 other servers we track, which points to the same operator running them.
What do [PVE]千里江陵一日还 纯净/仿官/半月清's tags tell you?
For the game's server browser, [PVE]千里江陵一日还 纯净/仿官/半月清 publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp64 (Max players): It holds 64 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [PVE]千里江陵一日还 纯净/仿官/半月清 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [PVE]千里江陵一日还 纯净/仿官/半月清 are: Community Rust servers, Rust PvE servers, live and Vanilla Rust servers. These filters on the server list will bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on [PVE]千里江陵一日还 纯净/仿官/半月清?
The game generates the map on [PVE]千里江陵一日还 纯净/仿官/半月清, procedural, size 4,250, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on [PVE]千里江陵一日还 纯净/仿官/半月清?
No gather rate appears in the name [PVE]千里江陵一日还 纯净/仿官/半月清. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. The server browser files it under Community. It runs these plugin frameworks: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe days
On what schedule does [PVE]千里江陵一日还 纯净/仿官/半月清 wipe?
biweekly: 14 days after its last wipe is what the estimate of [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe rests on. Friday 30 October at 04:07 UTC is when its next wipe is due. The world it is running now dates from 13 days 21 hours. Its tags list a wipe every two weeks.
Population
Is [PVE]千里江陵一日还 纯净/仿官/半月清 busy or quiet?
The last time [PVE]千里江陵一日还 纯净/仿官/半月清 was seen was 14 hours ago; it is offline right now. Across the past week it peaked at 4 and averaged 0 players. At 09:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does [PVE]千里江陵一日还 纯净/仿官/半月清 compare with other Rust servers in the rankings?
The last seven days of player hours rank [PVE]千里江陵一日还 纯净/仿官/半月清 at #5,835, in the top 26% of ranked servers.
How to join
What steps let you join [PVE]千里江陵一日还 纯净/仿官/半月清?
Open the console in Rust with F1, then type client.connect 27.15.33.232:22015 to join. On this page, Launch Rust does the same through Steam.