Local forecast
RCT
Online 31.214.136.55:10800 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,501
- top 34%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RCT?
Its average over the last 48 hours was 19 server fps, and it never dropped below 10. Buildings, deployables and all else in the world took the entity count to a peak of 15,316. Memory use reached 1,093 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RCT online at the moment, and how consistent is its uptime?
Right now RCT is up and running. The uptime it reports puts the last restart about 3 hours ago. It came to Rust Wipe Stats's notice first on 28 October 2026.
What location is RCT based in?
For RCT, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 31.214.136.55:10800.
What Rust version is RCT on?
Rust network protocol 2635 and build 168909 on Windows is what RCT runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do RCT's tags tell you?
These are the tags RCT publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RCT appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RCT: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What map is RCT on?
The game generates the map on RCT, procedural, size 2,000, seed 6738. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does RCT use, and what rules does it enforce?
No gather rate appears in the name RCT. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does RCT wipe?
Its rhythm cannot be read yet, as too few of RCT's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 hours.
Player counts
How many players does RCT hold?
The live count for RCT: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. At 02:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does RCT compare with other Rust servers in the rankings?
Player hours over the past week put RCT at #7,501, inside the top 34% of all ranked servers.
Join the server
What steps let you join RCT?
Enter client.connect 31.214.136.55:10800 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
