Local forecast
Moon's Fun House
Online 31.214.196.157:7917 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 19h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 19h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:34 UK FWThu 1 Oct, 18:34 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Moon's Fun House run?
Across the last 48 hours the average was 82 server fps, with a floor of 58. The world held as many as 92,486 entities, buildings and deployables included. Memory use reached 2,297 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Moon's Fun House online at the moment, and how consistent is its uptime?
As of now, Moon's Fun House is online. The uptime it reports puts the last restart about 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Moon's Fun House sit?
No region is published by Moon's Fun House. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 31.214.196.157:7917 is its address.
What version of Rust is running on Moon's Fun House?
Rust network protocol 2635 and build 168909 on Windows is what Moon's Fun House runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Moon's Fun House?
These are the tags Moon's Fun House publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp55 (Max players): 55 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Moon's Fun House?
These Rust Wipe Stats lists include Moon's Fun House: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on Moon's Fun House?
The game generates the map on Moon's Fun House, procedural, size 4,000, seed 6738. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Moon's Fun House use, and what rules does it enforce?
The name of Moon's Fun House says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Moon's Fun House wipe?
The only wipe Moon's Fun House takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 5 hours.
What should you expect from wipe day on Moon's Fun House?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does Moon's Fun House carry?
Out of 55 slots, Moon's Fun House has 0 filled right now. The seven-day average stands at 0 players.
How does Moon's Fun House compare with other Rust servers in the rankings?
Player hours over the past week put Moon's Fun House at #15,290, inside the top 69% of all ranked servers.
Getting in
What do you do to join Moon's Fun House?
Enter client.connect 31.214.196.157:7917 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
