Local forecast
ServerName
Offline 31.76.116.125:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
25% full
- 7-day average
- 0
- peak –
- Rank
- #12,131
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is ServerName online at the moment, and how consistent is its uptime?
ServerName is currently offline, with the last sighting 45 days 8 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does ServerName run from?
There is no published region for ServerName. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 31.76.116.125:28015 is its address.
What version of Rust is running on ServerName?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): It runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ServerName: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on ServerName?
A procedural map, generated by the game, runs on ServerName.
Which settings and rules are in force on ServerName?
No gather rate appears in the name ServerName. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does ServerName wipe?
Too few wipes on ServerName are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 45 days 20 hours.
Player counts
What sort of population does ServerName carry?
The last time ServerName was seen was 45 days 8 hours ago; it is offline right now.
What position does ServerName hold among Rust servers?
The last seven days of player hours rank ServerName at #12,131, in the top – of ranked servers.
Getting in
What steps let you join ServerName?
Open the console in Rust with F1, then type client.connect 31.76.116.125:28015 to join. On this page, Launch Rust does the same through Steam.