Rust Wipe StatsWipe forecast
Now 52,970 players 11,690 servers 138 fresh wipes in 3 h

Local forecast

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 11d ago

biweekly wipes vanillamoddedoxide

Current conditions

observed 11d ago
0 / 40
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,316
top 70%
Last wipe
27d ago
biweekly schedule
Next wipe
8h
Thu 29 Oct, 18:04 UK · 18:04 UTC

Next wipe

from its schedule tag

Thursday 29 October, 18:04 UK · 18:04 UTC

in 8h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Thu 29 Oct 18:04 UK · 18:04 UTC 8h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 9h FW
  3. Thu 12 Nov 18:04 UK · 18:04 UTC 14d 8h
  4. Thu 26 Nov 18:04 UK · 18:04 UTC 28d 8h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 9h FW
  6. Thu 10 Dec 18:04 UK · 18:04 UTC 42d 8h

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UK · 18:04 UTC, in 8h. Its biweekly schedule tag · low confidence

1.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UK FWThu 1 Oct, 18:04 UTC · 27d ago 0 – running 0
Wed 30 Sep, 13:32 UKWed 30 Sep, 12:32 UTC · 28d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average
4/ 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 EA · groups of 8+ · biweekly · 1 on average
2/ 100
110/ 999
35/ 999
91/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
2/ 100

Quick answers

from the figures on this page

About the server

How reliable is C0deX Build&Base Creative, and is it online now?

Last seen 11 days 3 hours ago, C0deX Build&Base Creative is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 23 September 2026 it was first recorded by Rust Wipe Stats.

Where does C0deX Build&Base Creative run from?

There is no published region for C0deX Build&Base Creative. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 34.6.76.50:28015 is its address.

What version of Rust is running on C0deX Build&Base Creative?

Rust network protocol 2634 and build 166494 on Linux is what C0deX Build&Base Creative runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on C0deX Build&Base Creative?

The server browser reads these tags from C0deX Build&Base Creative: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): It runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^c (Creative): This is sandbox building: gather nothing, build anything; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry C0deX Build&Base Creative?

These Rust Wipe Stats lists include C0deX Build&Base Creative: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

What map is C0deX Build&Base Creative on?

C0deX Build&Base Creative runs a procedural map of size 6,000, seed 847281, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Which settings and rules are in force on C0deX Build&Base Creative?

The name of C0deX Build&Base Creative says nothing about gather rate. Groups fall back to the game's default of 8 players. build & creative is the game mode, no gathering: just sandbox building. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does C0deX Build&Base Creative wipe?

Too few of C0deX Build&Base Creative's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Thursday 29 October at 18:04 UTC is when its next wipe is due. 27 days 15 hours is how long the current world has been running. Its tags list a wipe every two weeks.

What happens on C0deX Build&Base Creative when wipe day arrives?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

What sort of population does C0deX Build&Base Creative carry?

At this moment C0deX Build&Base Creative is down, having last been seen 11 days 3 hours ago.

How does C0deX Build&Base Creative compare with other Rust servers in the rankings?

The last seven days of player hours rank C0deX Build&Base Creative at #15,316, in the top 70% of ranked servers.

Join the server

How do you get into C0deX Build&Base Creative?

Open the console in Rust with F1, then type client.connect 34.6.76.50:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build It runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^c
Creative This is sandbox building: gather nothing, build anything.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.