Local forecast
Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 9h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 9h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 9h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 9h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UK FWThu 1 Oct, 18:10 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Annoying Orange Roleplay run?
Its average over the last 48 hours was 10 server fps, and it never dropped below 10. At its peak the world had 92,679 entities, counting buildings, deployables and the rest. At most it drew 2,508 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Annoying Orange Roleplay online at the moment, and how consistent is its uptime?
As of now, Annoying Orange Roleplay is online. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Annoying Orange Roleplay run from?
There is no published region for Annoying Orange Roleplay. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 37.10.124.176:21000 is its address.
What Rust version is Annoying Orange Roleplay on?
Rust network protocol 2635 and build 168909 on Windows is what Annoying Orange Roleplay runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Annoying Orange Roleplay?
The server browser reads these tags from Annoying Orange Roleplay: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Annoying Orange Roleplay?
Annoying Orange Roleplay appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules and settings
What map is Annoying Orange Roleplay on?
Annoying Orange Roleplay runs a procedural map of size 4,000, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Annoying Orange Roleplay?
No gather rate appears in the name Annoying Orange Roleplay. quad sets the group limit at 4 players. This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
On what schedule does Annoying Orange Roleplay wipe?
Annoying Orange Roleplay wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 15 hours.
What happens on Annoying Orange Roleplay when wipe day arrives?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
Is Annoying Orange Roleplay busy or quiet?
Out of 50 slots, Annoying Orange Roleplay has 0 filled right now. The seven-day average stands at 0 players.
How does Annoying Orange Roleplay compare with other Rust servers in the rankings?
Ranked #15,335 on seven-day player hours, Annoying Orange Roleplay is in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #624.
Getting in
What do you do to join Annoying Orange Roleplay?
Two ways in: press F1 and enter client.connect 37.10.124.176:21000, or join from this page with Launch Rust, which opens Steam and connects you.
