Rust Wipe StatsWipe forecast
Now 52,558 players 11,680 servers 137 fresh wipes in 3 h

Local forecast

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 9m ago

quad moddedoxidesoftcore

Current conditions

observed 9m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 9h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 9h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 9h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 9h FW

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02.557.51010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 9h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UK FWThu 1 Oct, 18:10 UTC · 27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
2/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
2/ 233
[EA] Softcore 1 quad · monthly · 67 on average
87/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
21/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
53/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
0/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does Annoying Orange Roleplay run?

Its average over the last 48 hours was 10 server fps, and it never dropped below 10. At its peak the world had 92,679 entities, counting buildings, deployables and the rest. At most it drew 2,508 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Annoying Orange Roleplay online at the moment, and how consistent is its uptime?

As of now, Annoying Orange Roleplay is online. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Annoying Orange Roleplay run from?

There is no published region for Annoying Orange Roleplay. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 37.10.124.176:21000 is its address.

What Rust version is Annoying Orange Roleplay on?

Rust network protocol 2635 and build 168909 on Windows is what Annoying Orange Roleplay runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on Annoying Orange Roleplay?

The server browser reads these tags from Annoying Orange Roleplay: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Annoying Orange Roleplay?

Annoying Orange Roleplay appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules and settings

What map is Annoying Orange Roleplay on?

Annoying Orange Roleplay runs a procedural map of size 4,000, seed 6738, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Annoying Orange Roleplay?

No gather rate appears in the name Annoying Orange Roleplay. quad sets the group limit at 4 players. This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

On what schedule does Annoying Orange Roleplay wipe?

Annoying Orange Roleplay wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 15 hours.

What happens on Annoying Orange Roleplay when wipe day arrives?

The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

Is Annoying Orange Roleplay busy or quiet?

Out of 50 slots, Annoying Orange Roleplay has 0 filled right now. The seven-day average stands at 0 players.

How does Annoying Orange Roleplay compare with other Rust servers in the rankings?

Ranked #15,335 on seven-day player hours, Annoying Orange Roleplay is in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #624.

Getting in

What do you do to join Annoying Orange Roleplay?

Two ways in: press F1 and enter client.connect 37.10.124.176:21000, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore applies, an easier set of rules.
mp50
Max players It holds 50 players.
ts4
Group limit You can have up to 4 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.