Local forecast
RED PLANET TEST (local)
Offline 37.142.151.246:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,774
- top 62%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #497 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:01 UKThu 22 Oct, 16:01 UTC · 5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is RED PLANET TEST (local) online at the moment, and how consistent is its uptime?
Right now RED PLANET TEST (local) is down; the last sighting was 5 days 12 hours ago. It was up for 0 of 120 hours across the last 5 full days, 0% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.
In which location does RED PLANET TEST (local) sit?
There is no published region for RED PLANET TEST (local). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 37.142.151.246:28015 is its address.
What Rust version is RED PLANET TEST (local) on?
Rust network protocol 2634 and build 167781 on Windows is what RED PLANET TEST (local) runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do RED PLANET TEST (local)'s tags tell you?
These are the tags RED PLANET TEST (local) publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts3 (Group limit): You can have up to 3 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RED PLANET TEST (local) appear among the Rust Wipe Stats lists and filters?
RED PLANET TEST (local) appears in the following Rust Wipe Stats lists: Modded Rust servers and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
Map and rules
What settings does RED PLANET TEST (local) use, and what rules does it enforce?
Gather rate is not given in the name for RED PLANET TEST (local). The limit for groups is 3 players (trio). survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does RED PLANET TEST (local) wipe?
Its rhythm cannot be read yet, as too few of RED PLANET TEST (local)'s wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 5 days 14 hours is how long the current world has been running.
What happens on RED PLANET TEST (local) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does RED PLANET TEST (local) hold?
At this moment RED PLANET TEST (local) is down, having last been seen 5 days 12 hours ago. Averaged over seven days: 0 players, peaking at 1.
Where does RED PLANET TEST (local) sit in the rankings?
Ranked #13,774 on seven-day player hours, RED PLANET TEST (local) is in the top 62% of all ranked servers. Ranked against other trio servers, it comes in at #497.
How to join
How do you get into RED PLANET TEST (local)?
Enter client.connect 37.142.151.246:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.