Local forecast
RED PLANET TEST (local)
Offline 37.142.154.193:28015 checked 8d ago
Current conditions
observed 8d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,383
- top 70%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:54 UKTue 20 Oct, 09:54 UTC · 9d ago | 0 | – | running | 0 |
| Mon 19 Oct, 22:29 UKMon 19 Oct, 21:29 UTC · 9d ago | 0 | – | 0.5 days | 0 |
| Mon 19 Oct, 16:03 UKMon 19 Oct, 15:03 UTC · 9d ago | 1 | – | 0.3 days | 0 |
| Mon 19 Oct, 05:29 UKMon 19 Oct, 04:29 UTC · 10d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is RED PLANET TEST (local) online at the moment, and how consistent is its uptime?
Right now RED PLANET TEST (local) is down; the last sighting was 8 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.
Where does RED PLANET TEST (local) run from?
There is no published region for RED PLANET TEST (local). Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.142.154.193:28015.
What Rust version is RED PLANET TEST (local) on?
Rust network protocol 2634 and build 167781 on Windows is what RED PLANET TEST (local) runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on RED PLANET TEST (local)?
These are the tags RED PLANET TEST (local) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts3 (Group limit): You can have up to 3 players per team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RED PLANET TEST (local) appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RED PLANET TEST (local): Modded Rust servers and Trio servers, group limit 3. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Rules and settings
Which settings and rules are in force on RED PLANET TEST (local)?
The name of RED PLANET TEST (local) says nothing about gather rate. Groups can reach 3 players, under trio. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does RED PLANET TEST (local) schedule its wipes for?
There is no next wipe to predict, because RED PLANET TEST (local) wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 13 hours.
What should you expect from wipe day on RED PLANET TEST (local)?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does RED PLANET TEST (local) hold?
At this moment RED PLANET TEST (local) is down, having last been seen 8 days 15 hours ago.
How does RED PLANET TEST (local) compare with other Rust servers in the rankings?
Player hours over the past week put RED PLANET TEST (local) at #15,383, inside the top 70% of all ranked servers. The #526 position among trio servers is where it falls.
Join the server
What do you do to join RED PLANET TEST (local)?
Enter client.connect 37.142.154.193:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.