Rust Wipe StatsWipe forecast
Now 34,406 players 11,599 servers 67 fresh wipes in 3 h

Local forecast

[TEST] RustyBoomer Build Server

Online 37.187.27.58:28019 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 10
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#9,391
top 42%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:34 UKSun 18 Oct, 09:34 UTC · 9d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
33/ 999
99/ 999
66/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average
18/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
12/ 100

Quick answers

from the figures on this page

Server facts

Is performance good on [TEST] RustyBoomer Build Server?

Its average over the last 48 hours was 240 server fps, and it never dropped below 240. Buildings, deployables and all else in the world took the entity count to a peak of 23,415. The peak memory draw was 2,223 MB. A falling fps and a rising entity count show up to players as lag.

Is [TEST] RustyBoomer Build Server online at the moment, and how consistent is its uptime?

You will find [TEST] RustyBoomer Build Server online at the moment. Going by its reported uptime, the last restart was about 30 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.

In which location does [TEST] RustyBoomer Build Server sit?

For [TEST] RustyBoomer Build Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 37.187.27.58:28019 is its address.

What Rust version is [TEST] RustyBoomer Build Server on?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] RustyBoomer Build Server runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do [TEST] RustyBoomer Build Server's tags tell you?

For the game's server browser, [TEST] RustyBoomer Build Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [TEST] RustyBoomer Build Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [TEST] RustyBoomer Build Server are: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on [TEST] RustyBoomer Build Server?

A procedural map of size 4,500 with seed 508605506, generated by the game, runs on [TEST] RustyBoomer Build Server. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [TEST] RustyBoomer Build Server?

No gather rate appears in the name [TEST] RustyBoomer Build Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

Which days and times does [TEST] RustyBoomer Build Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of [TEST] RustyBoomer Build Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 20 hours.

What happens on [TEST] RustyBoomer Build Server when wipe day arrives?

At their busiest, its recent wipes averaged 4 players. 31 hours after the latest wipe, the crowd hit its peak.

Population history

Is [TEST] RustyBoomer Build Server busy or quiet?

The live count for [TEST] RustyBoomer Build Server: 0 players, with 10 slots in total. Across the past week it peaked at 2 and averaged 0 players.

What position does [TEST] RustyBoomer Build Server hold among Rust servers?

The last seven days of player hours rank [TEST] RustyBoomer Build Server at #9,391, in the top 42% of ranked servers.

How to join

How do you get into [TEST] RustyBoomer Build Server?

Enter client.connect 37.187.27.58:28019 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rustyboomer.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.