Local forecast · EU
Testing server
Online EU 37.187.28.4:28023 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69% · #2546 in EU
- Last wipe
- 25d ago
- weekly schedule
- Next wipe
- 2d 8h
- Sun 1 Nov, 02:15 UK · 02:15 UTC
Next wipe
Sunday 1 November, 02:15 UK · 02:15 UTC
in 2d 8h
Weekly: 7 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 02:15 UK · 02:15 UTC, in 2d 8h. Weekly: 7 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Testing server hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. Buildings, deployables and all else in the world took the entity count to a peak of 2,972. The peak memory draw was 1,185 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Testing server, and is it online now?
Right now Testing server is up and running. Its reported uptime shows a restart about 3 days 20 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
In which location does Testing server sit?
In Europe is where Testing server lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 37.187.28.4:28023.
What version of Rust is running on Testing server?
On Testing server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who operates Testing server?
The slimi.lt hostname published by Testing server is not used by any other server we track.
How should you read the tags on Testing server?
The server browser reads these tags from Testing server: gmrust (Game mode): Standard survival, the Rust way; mp9 (Max players): 9 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Testing server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Testing server: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Settings and rules
Which map is in use on Testing server?
The game generates the map on Testing server, procedural, size 1,000, seed 1234. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Testing server use, and what rules does it enforce?
Gather rate is not given in the name for Testing server. quad sets the group limit at 4 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
Which days and times does Testing server schedule its wipes for?
weekly: 7 days after its last wipe is what the estimate of Testing server's next wipe rests on. Sunday 1 November at 02:15 UTC is when its next wipe is due. The current map and world began 25 days 15 hours. Its tags carry a weekly wipe schedule.
Player counts
Is Testing server busy or quiet?
The live count for Testing server: 0 players, with 9 slots in total. The average for the past week is 0 players.
Where does Testing server sit in the rankings?
Seven-day player hours place Testing server at #15,327, inside the top 69% of ranked servers and at #2,546 in Europe. The #616 position among quad servers is where it falls.
Join the server
What do you do to join Testing server?
Two ways in: press F1 and enter client.connect 37.187.28.4:28023, or join from this page with Launch Rust, which opens Steam and connects you. https://basemates.net is its website.