Local forecast
GFTS#1
Offline 37.212.26.13:28015 checked 25d ago
Current conditions
observed 25d agoplayers now
33% full
- 7-day average
- 0
- peak –
- Rank
- #13,917
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is GFTS#1, and is it online now?
GFTS#1 is currently offline, with the last sighting 25 days 1 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 3 October 2026.
In which location does GFTS#1 sit?
No region is published by GFTS#1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.212.26.13:28015.
What Rust version is GFTS#1 on?
Rust network protocol 2634 and build 166652 on Windows is what GFTS#1 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on GFTS#1?
The server browser reads these tags from GFTS#1: gmrust (Game mode): Standard survival, the Rust way; mp3 (Max players): It holds 3 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry GFTS#1?
GFTS#1 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is GFTS#1 on?
A procedural map, generated by the game, runs on GFTS#1.
What settings does GFTS#1 use, and what rules does it enforce?
The name of GFTS#1 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does GFTS#1 wipe?
The record of GFTS#1's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 2 hours.
Population history
How many players does GFTS#1 hold?
The last time GFTS#1 was seen was 25 days 1 hours ago; it is offline right now.
How does GFTS#1 compare with other Rust servers in the rankings?
Ranked #13,917 on seven-day player hours, GFTS#1 is in the top 61% of all ranked servers.
Getting in
How do you get into GFTS#1?
Open the console in Rust with F1, then type client.connect 37.212.26.13:28015 to join. On this page, Launch Rust does the same through Steam.