Local forecast · EU
RedLava.World | Rust
Online EU 37.221.93.134:29015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,189
- top 41% · #2198 in EU
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:42 UKThu 22 Oct, 10:42 UTC · 6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 23:26 UKTue 20 Oct, 22:26 UTC · 7d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 06:48 UKThu 8 Oct, 05:48 UTC · 20d ago | 1 | halved by day 1 | 12.7 days | 0 |
| Mon 5 Oct, 01:35 UKMon 5 Oct, 00:35 UTC · 23d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Sun 4 Oct, 13:42 UKSun 4 Oct, 12:42 UTC · 24d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does RedLava.World | Rust hold a steady performance?
Across the last 48 hours the average was 38 server fps, with a floor of 19. At its peak the world had 109,657 entities, counting buildings, deployables and the rest. The peak memory draw was 2,645 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is RedLava.World | Rust, and is it online now?
As of now, RedLava.World | Rust is online. Its reported uptime shows a restart about 28 minutes ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
What location is RedLava.World | Rust based in?
In Europe is where RedLava.World | Rust lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 37.221.93.134:29015 is its address.
What version of Rust is running on RedLava.World | Rust?
On RedLava.World | Rust you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on RedLava.World | Rust?
These are the tags RedLava.World | Rust publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RedLava.World | Rust appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RedLava.World | Rust: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on RedLava.World | Rust?
RedLava.World | Rust runs a procedural map of size 4,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
Which settings and rules are in force on RedLava.World | Rust?
Gather rate is not given in the name for RedLava.World | Rust. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does RedLava.World | Rust wipe?
There is no next wipe to predict, because RedLava.World | Rust wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 10 hours.
What happens on RedLava.World | Rust when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 20 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population history
Is RedLava.World | Rust busy or quiet?
The live count for RedLava.World | Rust: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 1. At 07:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does RedLava.World | Rust compare with other Rust servers in the rankings?
Player hours over the last seven days rank RedLava.World | Rust at #9,189, top 41% overall and #2,198 in Europe.
How to join
What do you do to join RedLava.World | Rust?
Enter client.connect 37.221.93.134:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://rust.redlava.world/rust.