Local forecast
длинное название игрового сервера
Online 37.230.137.125:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 08:10 UKSun 25 Oct, 08:10 UTC · 4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does длинное название игрового сервера hold a steady performance?
Server fps averaged 239 in the last 48 hours; the lowest was 227. The world held as many as 13,077 entities, buildings and deployables included. Memory use reached 1,291 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is длинное название игрового сервера, and is it online now?
Right now длинное название игрового сервера is up and running. The uptime it reports puts the last restart about 15 hours ago. In the last 7 full days it stayed up 74 of 168 hours, 44% of the time. The first sighting by Rust Wipe Stats was on 29 September 2026.
In which location does длинное название игрового сервера sit?
The name of длинное название игрового сервера points to Europe, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 37.230.137.125:28015.
What version of Rust is running on длинное название игрового сервера?
Rust network protocol 2635 and build 168909 on Linux is what длинное название игрового сервера runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on длинное название игрового сервера?
The server browser reads these tags from длинное название игрового сервера: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does длинное название игрового сервера appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include длинное название игрового сервера are: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is длинное название игрового сервера on?
The game generates the map on длинное название игрового сервера, procedural, size 2,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on длинное название игрового сервера?
The name of длинное название игрового сервера says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does длинное название игрового сервера schedule its wipes for?
The record of длинное название игрового сервера's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 17 hours.
What should you expect from wipe day on длинное название игрового сервера?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does длинное название игрового сервера hold?
длинное название игрового сервера is carrying 0 players at the moment, out of 100 slots. The average for the past week is 0 players.
How does длинное название игрового сервера compare with other Rust servers in the rankings?
Player hours over the past week put длинное название игрового сервера at #15,284, inside the top 69% of all ranked servers.
Join the server
What steps let you join длинное название игрового сервера?
Two ways in: press F1 and enter client.connect 37.230.137.125:28015, or join from this page with Launch Rust, which opens Steam and connects you.